Firing Left to Right - Defense set up

Alby should always be on the left - there’s no advantage to having him on the right. But on the wing…?

Ally’s biggest disadvantage is that he charges so slowly. Putting him on the wing exacerbates that by protecting him from mana charging hits, giving the attacker all the time they need to charge their snipers and take him out,

I prefer having him in tank because his increased charging speed provides attackers with a conundrum - focus their snipers on Alby and risk the rest of the team going off with a devastating mana boost, or focus their snipers on the rest of the team and risk Alby resurrecting them?

Ideally, though, I think neither tank nor wing is Alby’s best spot. Alby was born to be a left flank, gaining partial protection from the tank, getting a mana boost from an occasional tile that hits him, and being prepared for his special to help in multiple ways.

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I’ve been thinking about it a while. But I’ve felt good about my results with him on the left wing (3800 TP, staying in low diamond and I only raid every other day :slight_smile: )

So since I don’t need anything else I didn’t have any reason to change really. BUT… if my team can perform better in wars… it’s worth exploring.

So imma make the switch and see how it goes for a week or two. Can’t hurt anything… if the results seem great I’ll switch my war team.

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Since day one the top teams use Alberich on the far left corner, called the left wing. It’s because it’s correct. If Alberich is on your defence team, that’s where he should be. He’s supposed to fire left to right and revive/mana pump your heroes. He should be first to act because that is how you get the most out of his ability on defense.

If Alberich actually gets to fire, then yes his special is most effective on the left wing. I agree with Brobb, though; he needs the incidental tile hits on left flank or tank in order to charge fast enough to actually do anything at all.

Ok, phew.

Not a lot of people in my alliance have Alby or MN, so the question was more about fast snipers on the left vs. Average cleansers, buffers, dispelled, etc. On the right, pertaining to mana speed.

I was about to start pointing out to my alliance mates that putting Joon on left corner and Tarlak on the right likely wasn’t optimal, but I was seeing enough people doing it that I started to think “Maybe there’s an advantage with mana speed placement over special firing placement that I’m not aware of?”

Appreciate the help all.

Please proceed with this now Alby thread :slight_smile:

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I don’t think I’m using my hero’s the way they should be lined up, I have an idea how to change it but would like a more exp. Players view… and maybe if I have hero’s that would be better than my currents, I’d like to know so I can level accordingly :-):smiley:
I don’t have a deep pool of 4☆ or 5 ☆ hero’s to choose from so I need to maximize the best I do have. Any insight or advice would be monumentally appreciated!!




@NPNKY is better at this, she helped me out too

Misandra is another hero who should always be left wing on defense who I am constantly seeing on right wing in raids. Which wastes her special when she gets the extra hits and Mana boost to her team.

@I_made_you_read_this

I’m seeing a couple of things with your roster and your defense team.

First off, your leveling is all over the place. Focus! Pick one hero of each color and take them to max (or until you hit the ascension materials wall). Then work on the next one. I would prioritize them in this order:

Red: Wilbur to 4/70 first (or 3/60 if you don’t have the blades yet). Then finish Hawkmoon. That won’t take long. Then Zim-kitty to 2/60 while you collect the mats for her. At that point start Colen unless you’ve drawn a better red.

Blue: Kiril to 4/70, then finish Valen #2. After that Greymane unless you have a better blue.

Green: Finish Kasshrek, finish Brienne and Berden, then take Groot to 2/60. If you haven’t pulled a better green by then, you could take him to 3/70, but there are lots of better options.

Purple: Finish Cyprian to 3/60 and stop there. Then work on Tibs to max. If you have the mats, take Rigard to max after that. If not, work on Chochin. I wouldn’t bother with Prisca unless you’re desperate.

Yellow: finish Gan Ju real quick, then work on Dancing Bear to 3/60. If you draw Wu Kong, he immediately moves to the top of the list.

Now, as to your defense team, the first thing that strikes me is that it’s toothless. You have essentially no offensive firepower, which means your opponent can sit back, hit you with tiles without fear of retribution, then pick you off one at a time with sniper fire. You have 2 healers, one of which is also an attack and defense buffer, a defense buffer/debuffer, a cleanser/attack buffer, and a defense buffer (riposte). Zim-kitty and Kiril will override each other, and neither one has an attacker to buff. Wilbur will weaken their defense, but who is available to take advantage of it?

You also have 2 red heroes, which makes you more vulnerable to double blue attackers.

Try this for a defense team, from left to right:
Kiril, Tiburtus (as soon as he hits 3/40 or so. Azar here until then), Kasshrek, Bane, Balthazar (move Azar here when you bring in Tibs).

Kiril heals, buffs attack and buffs defense. Tibs hits 3 and debuffs defense. Kash heals 3 and buffs fire defense. Bane hits one and blinds. Azar hits one and cuts mana.

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In isolation joon and tarlak on left or right makes no difference. But if you have other heroes that impact attacks (attack buffers, defense reducers, etc.), then you want joon on the right.

Alby left flank or left corner is a play style choice, imo. Left corner has higher risk / reward. More risk he doesnt go off, but it can be very powerful if he does due to the rez. Left flank increases the impact of his heal / mana regen, but decreases odds of the hail mary save.

So left corner can bring the team back from the dead, left flank can keep the team from death.

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I̶n̶ ̶i̶s̶o̶l̶a̶t̶i̶o̶n̶,̶ ̶p̶u̶t̶t̶i̶n̶g̶ ̶T̶a̶r̶l̶a̶k̶ ̶o̶n̶ ̶t̶h̶e̶ ̶r̶i̶g̶h̶t̶ ̶i̶s̶ ̶a̶l̶w̶a̶y̶s̶ ̶i̶n̶c̶o̶r̶r̶e̶c̶t̶,̶ ̶b̶e̶c̶a̶u̶s̶e̶ ̶e̶v̶e̶n̶ ̶i̶n̶ ̶i̶s̶o̶l̶a̶t̶i̶o̶n̶,̶ ̶i̶t̶ ̶m̶i̶s̶s̶e̶s̶ ̶o̶u̶t̶ ̶o̶n̶ ̶u̶p̶g̶r̶a̶d̶i̶n̶g̶ ̶t̶h̶e̶n̶ ̶n̶o̶r̶m̶a̶l̶ ̶a̶t̶t̶a̶c̶k̶ ̶o̶f̶ ̶a̶n̶y̶o̶n̶e̶ ̶e̶l̶s̶e̶ ̶f̶i̶r̶i̶n̶g̶ ̶t̶h̶a̶t̶ ̶r̶o̶u̶n̶d̶.̶

Without any buffers, debuffers, and cleansers in your team, it is true that you can put your attackers wherever makes you happiest from a Mana generation risk/reward perspective. But that’s going to be a vanishingly small percentage of cases. If you’ve got Joon leveled to the point of usefulness and have no buffers, debuffers or cleansers, I’d be shocked.

All specials go off before any normal attacks. Specials fire from left to right, followed by normal attacks from left to right.

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The assumption is Alberich fires his special and boosts mana immediately and that is a false premise. When activated he will revive a hero but, unless that hero was maxed out with mana that hero will not fire. The mana and HP boost occurs after the next troop attack! Therefore, a right wing is the best position for Alberich as he revives but, will need at least one round to increase mana and improve health of the heroes on the board.

3 posts were split to a new topic: Placement of order of heroes on my defense team

I was wondering about this as well - what is the rationale for placing Alberich on the left wing, rather than the right wing? I’m aware of the left-to-right firing of specials, but is the AI really that dumb that if Alberich revives a hero with full mana, that hero won’t fire his special?

The reason I ask is because once in a while I will auto-farm levels with bosses that silence. I have Rigard set at right wing. If I have a hero that is silenced and full mana, and Rigard cleanses the silence, that hero will fire his special immediately, before the auto-play makes another move with tiles. Doesn’t the raid/war defense react the same way?

Silencing wasn’t a major factor until more recently, but speaks as to why a cleanser should also be on the left.

If Rigard cleanses on the right, anyone to the left of him that was silenced will have missed their turn.

With Alby/MN, if they revive someone to the left of them, that person’s turn has already been skipped, as far as firing their special.

That’s what I’m trying to clear up - are we sure that happens? Getting skipped doesn’t happen during auto-play, so I’m trying to confirm that auto-play and raid defense use different rules.

Yes, this is specific to riad defense only.

On autoplay for offense, a cleanser/revive hero can be anywhere. The autoplay AI (for some reason) is smart enough to understand that there’s still skills that haven’t been used after a cleanser has removed silence or after a revive.

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Yes … Defense will 100% skip the special of resurrected heroes if alby is right of that hero

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