So, based on the thread (linked below) Devs stated that when a Fighter hero is Killed by a special skill direct damage & revives, the status ailments SHOULD NOT stick…
And this occurs… Sometimes…
Problem is that it isn’t happening EVERY time… So there IS a bug somewhere in the Fighter Revive & Status Ailments stuff that needs to be addressed…
I don’t particularly care which way it goes but it needs to be consistent for every scenario. Either:
- status ailments do not apply if the fighter dies and revives from direct damage
- status ailments do apply, regardless of if the fighter hero dies & revives from direct damage.
I will keep bumping and posting examples to this thread as I find it them but some examples I have 100% seen:
Jabberwock Poison Damage ALWAYS sticks when a Fighter hero revives.
Lady Loki got sniped by Marjana, died & revived from the direct damage but has burn damage: