Once scoratek release a fiend, the fiend should explode only after 3 turns - and deal 600 damage!!!
Unfortunately, there is a bug! once a healer in the enemy team cast theire special skill the fiend dissapears! healers without dispell abilities even!
I contacted game support but they have ignored and canceled all my claims. They claim that after absorbing 30% hp it should disappear - funny right??
but I have videos that prove otherwise! That the fiend didnt even had the chance to absorbed 30% and the healer made it dissapear!! I have videos! So Judge for yourself and if this happened to you too with scoratek please share here! Thank you
Unless I’m missing something, everything you describe sounds like normal behavior. All fiends disappear after absorbing a certain percentage of healing. If any healer fires on the opposing team, chances are Scoratek’s fiend will disappear because 30% isn’t that much.
Funny you mention dispel because it has absolutely no influence on this.