Hi SG! I want to report a bug for Fenrir special skill.
Deals 320% damage to the target.
Deals 640% damage if the target has less than 50% health remaining.
I was fighting Thorne who had 785HP. Than HP is below 50% of his healt. 1571 is full, 785.5 is 50%.
I shot his special skill but he only did 363 dmg. So its definitely calculated as 300% damage, not 600% as is sholud be since defending hero was under 50% HP.
Unfortunately I dont have picture before firing special skill, only this one after.
From your SS it appears Thornes paladin talent is active. The extra 25% boost may lead to the reduction there. If you check the damage calculation thread there is a lot of great new work being down with tying down expected damage. One of them may be able to confirm what you should be seeing?