For those who say “oh but that will be boring, once you beat the dragon and get the sword, you’ve beat the game and you’re done. Right?”
Noooooo. That giant dragon was just the baby. That magic sword you got is way better than the sword you had before, but it’s essentially a toothpick once you get to the higher levels. You will now need magic sword +2 if you want to be competitive.
“BUT HOW DO I GET MAGIC SWORD +2??? DO I HAVE TO SPEND A THOUSAND DOLLARS?”
No. You just have to grind through the second province.
“SECOND PROVINCE LOOKS HUGE! THAT’S GOING TO TAKE FOREVER!!!”
Dude. You’ve been playing E&P. You should already know the mantra. Marathon, not a sprint… yeah?
"Alright TGW, mister wise guy. How do you expect to make any money off a game like this?"
Maybe I make the first couple of sections free to play. And infinitely replayable.
"Yeah, then you’ve made no money."
Not yet, no. But say I put a note into the game somewhere that says “this game is donationware, feel free to enjoy it as much as you like for free. If you can afford to donate, and would like to see more of my games, donate here!” Sure, 99% of players might say “LOL nah, I’ll just play for free,” and that’s fine.
Say I put in some ads here and there in between cutscenes. I get a small income every time someone is forced to view those ads. “These ads are really annoying!” Yes, yes they are. But I gots to pay my bills, yeah? If you don’t like the ads, send me a dollar and I’ll disable them for you.
"Silly TGW. You think you’re going to get rich by charging people one dollar?"
First of all, I’m not trying to get ‘rich’. Just trying to pay my bills doing something I enjoy. Second of all… I’m not talking about getting one dollar from one person. I’m hoping to get one dollar each from thousands of persons. If I can get 2000+ new players to each give me a dollar each month, I can pay all of my bills and become a full time game developer. If I make two or three different games and get even more people to give me a dollar, I can move out of my @#$%y apartment and into a nicer place. So on and so forth. Anddd I’ll have all the time in the world to keep adding onto my games and making even more money!
Not that I’m in it for the money. I’ll be in it because I enjoy games, and because so far I’m having fun designing them.
“If you can figure out a way to get paid to do what you love, you’ll never work a day in your life.”
I would like to believe that somewhere, sometime, at one point, SG devs got into the industry because they enjoyed playing games. I would very much like to believe that they never went into it with the intentions of distributing many Dawas to whales while laughing all the way to the bank. I would like to think that was not a conscious decision on their part, but rather an unfortunate mistake that is too late to correct.
I would like to believe that. But I would also like to believe that most people are basically good, and that only a few people choose to be selfish and bad. I would like to believe that. Unfortunately, I don’t.