How Kolen can make damage more than Joun ? Kolen makes more than 1800 damage in total, than Joun hits 4* Kolen only for 600+ ! Developers y made Kolen for unfair play ? Explain me How !?
All the ‘attack all’ characters do more damage in total than the single strike people. They also have brutally slow (unless you get a great board) mana generation where Joon I think has a very fast one.
Dude, 4* and 5* heroes. Joon have 450+% per hit and where is it, hited 4* only for 640 ? And Kolen have 180% and makes 300+ damage for all heroes. Is it fair ? Or just stupid mistake ?
No, different use cases.
AE attacks are slower to generate typically (slow mana) which means they do one thing and pretty much only one thing well, and that’s tank on defenses. Some people may disagree but I find them too long to charge everywhere else and they’re suboptimal on titans except for stats and therefore tile damage. Vivica as a slower buffer maybe excepted but at 70 she’s nothing special in my opinion.
Joon is flatly amazing on raid attack, and pretty much everywhere else, and does higher damage to a single target than Colen does.
Also balancing: a 4* at 70 is actually slightly better stat wise than a 5* at 70 and that is by design.
I don’t have Joon but I do have Colen: I haven’t bothered to level Colen at all, mostly because he’s a one hit wonder and is underwhelming everywhere else… and if I had Joon, he’s a hold the phone get him levelled now hero.
Working as intended. Colen is slow so he does more total damage but Joon is much faster and does all damage to one, with a much bigger chance to kill a hero, while Colen usually just injures, not kills people. And looks like his Colen was higher level than your Joon.
It all plays into the strategy. Do you like brutal, fast one hit kill potential or like team damaging specials, like Arien noted. Totally fair in my mind, and I would prefer Joon anyways as I have found being able to kill off stronger opponents faster is more my kind of strategy.