I can imagine, why Devs don’t support the most requests to add some ‘exchange- or trade-function’. It’s their business to keep the players wanting certain heroes, items, ascension-mats and so on. If WE - the players - had the chance to get those things by trading or exchange we would use these other ways and selling gems would become less profitable. Less profit would for sure change the care Devs take on their game.
But what’s speaking up against a little exchange-function for each player if we are talking about food and iron?
The more your stronghold grows the less important becomes iron!
And sometimes it’s vice versa and a player hungers for iron to build the next level of a building.
Wouldn’t it be nice to be able to exchange food for iron and iron for food?
No trading with members of an Alliance, just trading with ‘yourself’ at watchtower or stronghold.
No cheap equivalent exchange one to one, but one for two or even three.
It would be so rewarding to give iron or food or generally unneeded ressources a meaning!
I don’t think, exchanging ressources will harm the sales. So think about it and fight the waste of the base ressorces!
Best regards, faithful player.