Our game his grown vastly since the first event. Competition is more fierce then ever. I’ve read in numerous places of players having a defeated sense of perseption pertaining to the events. That perspective has also grown more frequently.
I believe the underlying issue is the rewards haven’t kept pace with the population increase. While one can argue less can be more, I suggest that rewards for future events are more palletable and obtainable for more players.
This would generate more optimism and hope instead of the opposite that is occurring.