Enemies going to 0 hit points and not dying. Including bosses

Did you check their health while the game was waiting for your input or after making a match? The press and hold stats reflect the value that will be true at the end of the round after all buffs and debuffs do their effects. Many times an enemy may display as 0 because they will die to Riposte before your turn or to some bleed at the end of the round. As soon as the animation starts the outcome is already determined, but you have to wait for it to finish.

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