Ending the war automatically when all attacks have been used

alliance_wars

#1

Can it make sense that the war ends after both alliances have spent all their attacks? Left zero on both sides, immediately the result of the war.


Any reason a war shouldnt end once all flags are used by both sides?
#2

Would be nice, to get another three tickets, if all tickets on one side were used.


#3

for example, all the blows were made 2 hours ago, why wait for the end?


#4

Sorry, I corrected. Of course an immediate ending would only happen, if all tickets were used. Otherwise time as usual.


#5

If someone just stops playing and they arent opted out the war would never end


#6

Just seems kind of pointless to remain war locked if the outcome is already set in stone.

Both sides have 0 flags remaining, why not just let it instantly end at that point?


#7

Someone already has the same idea Ending the war automatically when all attacks have been used


#8

Awesome

@zephyr1 need ur powers here lol

I pulled a noob mistake


#9

Lol hang on, teleportation in progress…


#10

Alright, and we’ve arrived. :heart_decoration:


#11

Does that actually happen? Both sides use all their flags?

I must be in one of those “casual” alliances you hear about. :wink:


#12

We contribute as a team or get replaced individually

I don’t expect anything less than 100% flags used by our side regardless of how much we’re winning or losing


#13

Our first war with a full flag usage on both sides…

But also not much time left :wink:


#14

Lol would be cool.
We ended both our flags 8 hrs before the timer expire.