Why does my DoT not match the hero card at the summons gate?
Occasionally, people report that their DoT hero is bugged as their special skill delivers less damage than advertised. This in fact is not a bug, but a feature pertaining to the evolution of heroes. As an example, below is the hero card for Colen (who afflicts “Burn damage”) as found in the summons gate.
For heroes that feature DoT, the amount of damage is a function of their base attack stat. In other words, the total damage inflicted will be less than that shown on the “advertised card” until the hero is fully leveled and the special skill is at 8/8. Below is an example of a partially leveled Colen.
With the introduction of emblems, it is possible to increase the DoT above that shown on the “advertised card.” This will occur as base attack stats are increased with emblems. Note that if you choose to emblemed the defensive path of the hero, you will not see a change to DoT. Below is an example of an emblemed Colen who has been buffed offensively.
How do buffs and troops affect DoT?
While buffs affect slash/tile attacks and special skills, they do not affect DoT damage. For example:
- Attack buffs (such as that received from Brienne) will increase the initial hit delivered but will not increase the DoT amount.
- Defense buffs (such as that received from Kiril) will decrease the damage delivered by the initial hit but will not decrease the DoT amount.
- Counterattacks (such as part of Obakan’s special) will reflect a portion of the initial hit but will not reflect the DoT damage.
While buffs do not affect DoT, troops do. For example, below is an image of Gravemaker’s card with 7 talents following the offensive path. Note the DoT is 310 over 2 turns.
When paired with the following troop that offers a 22% increase to your attack, you can see that this is applied in the field for 378 damage over 2 turns.
Understanding this can help you maximize your use of DoT heroes.