Elemental defense buffs/debuffs and Ideas

We have the Dark Elemental defense buff from Guinevere and the Dark Elemental defense debuff from G. Panther.

We have the Light Elemental defense buff from Domitia and the Light Elemental defense debuff from G. Jackal.

We have the Ice Elemental defense buff from G. Kong and the Ice Elemental defense debuff from King Arthur.

We have the Fire Elemental defense buff on Morgan Le Fey and the Fire Elemental defense debuff from G. Falcon.

We have the Nature Elemental defense buff from Perseus. … … …
o.o
o.O

=_= Wait a minute…

See the problem here?

We have no Nature elemental defense debuff!

I’ve come up with hero ideas that may be able to fix that problem.

Think about these and help me alleviate this issue!

Idea #1
Seigfried: The Serpent God
5 Star Nature Hero
Team Cost: 26
Hero Power: 770-790
Attack: 650-750
Defense: 650-750
HP: 1200-1400

Special Skill:
Acid Reign
Mana Speed: Average - Fast
~Deals 170-210% damage to all enemies.
~Deals extra damage against Ice.
~All enemies receive 300-360 damage over 4 turns.
~All enemies get -44% defense against Nature for 4 turns.

Idea #2
Imagine, if you will, Vivica and Melendor had a baby.

Mother Gaia: Giver of Life
5 Star Nature Hero
Team Cost: 26
Hero Power: 770-790
Attack: 650-750
Defense: 650-750
HP: 1350-1450

Special Skill:
Cleansing Storm
Mana Speed: Very Slow - Average
~Recovers 40-44% health for all allies.
~Deals 140-190% damage to all enemies.
~Deals extra damage against Ice.
~All enemies get -54% defense against Nature for 4 turns.
~Removes buffs from all enemies.
~Cures status ailments from all allies.

Idea #3
Master Fieldkeeper: Father of the Wild
5 Star Nature Hero
Team Cost: 26
Hero Power: 770-790
Attack: 700-850
Defense: 600-700
HP: 1200-1400

Special Skill:
Woodland Stampede
Mana Speed: Slow - Fast
~Deals 130-160% damage to all enemies.
~Deals extra damage against Ice.
~All enemies get -44% defense against Nature for 4 turns.
~Summons a woodland critter for each ally with 13-15% HP and 14-16% attack inherited from the caster.

“Woodland critter” - Bunny, squirrel, chipmunk, sparrow; try to think of something and implement it with your imagination. I actually imagined the animation of this one. It’s like Boomer’s Watery Grave; instead of the animation being water the animation is a stampede of Woodland critters that comes from behind the enemy teams towards the allied teams,where one Woodland critter will stop (be summoned) for every still living ally hero.

That is my idea about having a Nature Defense debuff in the game. It would make a viable addition especially in titan hunting.

Tenshi Nevermore
Co-Leader of Rabid Rabbit

That’s great!!! Thank you!!!

Mother Gaia sounds cool, but dont think it will work out here cause the she can miss her heal. I would love to see healer that have damaging heal to cast.

I would think they’d be likely to implement the heal like that of Rigard or vivica whereas if your hero is blind they’re still going to cure and heal.

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