I did a brief search and didn’t see anything that matched this, so I am posting a new topic.
Problem: With the game having 4 seasons, 4 seasonals, and 6 (soon to be 7) events, hero capacity given by level-ups is becoming insufficient to house all the heroes. While I understand that more slots can be purchased in the shop, this does not help the entire player base and the cost gets steeper as you buy more.
Offered solutions: I suggest that increased hero capacity be an earnable item. The following are a couple of ideas.
- Add a +2 capacity to the end of Path of Valor. While slow(valor has a 50+ day cooldown essentially), it offers players the ability to get more space for being active. The more active a player, the more likely they are to spend.
- Add a chance at +1 or +2 capacity as a reward for tournaments and NT. Top 1% has a 75% chance at +1 and 25% chance at +2. top 5= 80/20, 1/2. top 10= 85/15, 1/2. and so on. There could even be a 0% chance like they do with reset emblems (50% +0, 40% +1, 10% +2)
- Add a reward to event tiers.
- Chance to get from war, war chest, titan, etc.
Idea courtesy of an alliance mate of mine, LW.