Not really, because:
So you could alternate between firing Gazelle and Ranvir, for instance, so one of them were active all of the time. But you canāt stack them.
Not really, because:
So you could alternate between firing Gazelle and Ranvir, for instance, so one of them were active all of the time. But you canāt stack them.
Would you recall the position the Grazelle was, tank, flank or wing.?
I am thinking she might be annoying to kill if there is bad board and she caste her specials, HoT and damage reduction the part that keeps her alive.
facepalm totally missed that. Thanks! I guess not the godly Titan stack I imagined. She seems a bit awkward/complex to use. Probably will take time to get used
I mean, sureā¦Atomos and Mok-Arr can also be hard to kill with a sufficiently bad board.
That doesnāt mean theyāre particularly good for Defense.
Almost any mix of maxed 5* is sufficient for staying in Diamond, so itās more a question of what youād use for War Defense.
I kept records, and fought her in flank each time.
I was unable to find a team in Beta where she was set as tank or wing. There werenāt many teams set with her on Defense at all.
These two are clearly horrible as they donāt help their team in anyway, but Grazelle kind of set off her team in a dancing resonance, that cleanse them of all ailments, provides immunity and buff 100% attack. So in a way, depending on the team constituents it might be necessary to kill her earlier before other members unleash havoc as a result of her caste, or on the other hand also depends on who sheās with, you just wait until she caste and then kill her to weaken the team.
In any case, thank you for the clarification.
Iām a lot more excited for Gazelle now myself. On defense I still think her skill is too easy to abuse ā trigger her on purpose, then KO her to drop all her allies mana to 0.
For offense and titans she seems good. That +100% attack buff makes her a good titan hero for those lacking Tarlak or Miki, and those who want something with no miss chance over Wu Kong or Ranvir.
Guardian Gazelle has received balance changes in the latest version of Beta. I have updated the top post of this thread accordingly.
Where do you see Gazelle being strongest at? Titans? Raid offense?
Iām still not convinced on her defense team performance just based on reading her special skill myself.
She was phenomenal for Offense in the previous version, when she had +100% attack.
I need to test again to see how +66% works out.
Hi, do we know which 4* will be rewarded for getting first place at the rare tier ? Thanks for all the work here
In Beta it was Guardian Jackal, so I assume heāll be up next time in the live game too.
Moderatorās Note
The Small Giant Staff have announced the November and December Challenge Event schedule: Sneak Peek & Schedule Changes for Challenge Events & Atlantis Rises in Nov/Dec 2019
Basically, can we assume guardians event will be in january 2020?
Looks like it since thatās the last of the new events to not be announced
I really hope so, Iām trying to plan my pulls and having teltoc in january would be golden
Me, too. Trying to maximize the number of challenge coins I have to do pulls for Falcon and Jackal. Sitting at 44 right now, so if I get similar results in Wonderland and Grimforest, I should be able to do 10 or so pulls with just challenge coins in Guardians.
I was having a bit of a read up on theses heroes again the other day and had a thoughtā¦
Doesnāt the point and value of a āNon-dispellableā status effect become moot if these heroes are now able to dispel them?
I get that these heroes are going to be somewhat rare BUT the point still remainsā¦ a non-dispellable status effect loses all its value if it is able to be dispelledā¦
Also, most of these āNon-dispellableā effects are relatively small in their effect as compared to dispellable onesā¦ Example Iāll give is mana generationā¦ All other skill activated mana generation boosts are 24% (Khagan, Ariel, Sir Lancelot & Bauchen) however the elemental link is just 4%ā¦
Should the strength of non-dispellable ones be increased to combat the fact that they now can be dispelled? Maybe not to the same as a fully dispellable one but increased beyond what they currently are?
E.g. an elemental link go from 4% bonus to 6% bonus attackā¦ or from 4% mana generation to 5 or 6% as they can now be removedā¦
New HOTM now have 10% critical chance bonus for their element. Thats considerably strong for mono or 4-1 teams. They donāt need to be stronger but power creep will dictate that, especially with season 3 on the horizon.
We hashed this out in this thread already. Iām linking my first post on the subject (since it was the easiest for me to find), and youāll have to follow the discussion through the thread.