đŸ§ª Early Information on Tremors of Underwild [Part of The Beta Beat V48]

I did some math on how many gems I would pay as f2p for a monster lure.

During AR I would say I use roughly 20 flasks and get roughly 200 coins each run. So each flask gets me 10 coins via maybe 1-3 seadragons. Let’s say 2 on average.

A lure would increase bats by 1000%. I wonder if that’s actually 1000% increase or a 10x increase (which would only be 900% increase).

Increase Bats
Normal 2
100% 4
200% 6
300% 8
400% 10
500% 12
600% 14
700% 16
800% 18
900% 20
1000% 22

So rather than one flask giving me 2 seadragons and maybe 10 coins, I now would get 22. If one flasks is worth 10 coins to me, that means a lure for one flask is now worth over 100 coins. Since it costs 300 gems to get a single hero pull, it could essentially be worth paying upwards of 300 gems for the lure as I can replace that gem cost with a pull. Add in multiple days of use and it could be worth more gems.

This all assumes we could use gems to purchase which may not be likely.

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