🧪 Early information on the January 2021 Bertila HOTM

But preventable (reverseable) using JF, aren’t they?

A small improvment would be when she first puts the ailments on the opponent and then attacks.


I really like that idea! I hope they do something along those lines. I wouldn’t complain if they increased the damage, but I don’t think it’s likely because so few can do this much raw damage to begin with.

Another buff idea I really like: All party members with Attack & Defense ailments chuck them back to the other side. After that, if they had Defense Down, they get Defense Up. If they had Attack Down, they get Attack Up.

Or she could also give the team (or just herself) a minor counterattack. That’d fit the “En Garde” concept.


I was writing exactly this!

At slow something should be added to the status ailment utility or up her damage to all. Seriously, at the very least include ALL status ailments as opposed to ailments that only affect def and attck. I have no inherent issue with slow heroes but the fact that her utility is not only timing and chance based, but only pertains to ailments affecting def or attck is an issue. Seems completely arbitrary to limit that utility to only certain status ailments.

I treasure many slow heroes in this game and actually believe that this game constantly getting faster (and the demand for even more faster and powerful heroes that is feeding that growth) is a problem anyway. But, if a hero is slow, their special SHOULD NOT be as random, chance based, and arbitrary as this hero. At least with a hero like Isarnia you know that her utility will apply every time.


Is there any reason why Lady Loki is average but Bertila is slow? Ok yes Bertila does a flat 290% damage, more than Lady Loki’s maximum of 278%, but she only flips status ailments affecting attack/defense and does absolutely jack all with DoT and other undesirable effects (blind, mana ailments).

I get that 290% @ 718 attack is basically on par with Quintus, but Quintus (even with CB) isn’t exactly some sort of golden standard to look up to. She’s one of those heroes that’s just neither here nor there. Is she a cleanser? Only against attack/defense debuffs but nothing else. Is she a damage dealer? Yeah sure I suppose, but pure AoE without some significant secondary effect in 2021 just screams mediocre.

As people have mentioned, drop her damage, but make her cleanse everything ala Lady Loki style, and then maybe the slow speed could be tolerated. As it is in her current form, she’s a hard pass for me.

I mean I raid with Alfrike on offense, yes she is very very slow, but that’s why I always pair her with Clarissa to make her even harder to kill. The thing about Alfrike is, the very slow speed is every bit justified because when she does finally fire, in 90% of the cases she has just singlehandedly won the match for you. That’s not even remotely the case with Bertila.


Yes they are, Grazul also stops Rabbit self harm…

1 Like

Quintus: 747/636/1380, 270% dmg
Bertila: 718/778/1367, 290% dmg, mirrors -def to enemies, 3 smaller skills

Diff for Bertila: ~+100 Att/Def, +20% dmg, a great skill for rush tourneys, 3 smaller skills

I would give her at max 270% dmg, not more. The second skill is great for every rush tournament (and AW rush), so with 290% I see another problematic hero.
But I would have rather liked to mirror all status ailments and deal less dmg to be usabe outside of tourneys.
Just my impression…

At 220 damage to all and average mana she would be a hella good hero that could be used everywhere. I hate those tournament only, especially Very Fast Tournament only heroes.


If Bertiila’s stats do not change, she will hit 3 enemies harder than any other Nature hero. That is a huge for the “Hit 3” events like the monthly Challenge Event and the Ninja Tower.

Nature has been the weakest Hit-3 element and this is a massive improvement.

I will never understand the animosity for slow mana heroes. With proper troops they become average fairly easy and for the events I just mentioned, mana speed is almost irrelevant as competitive players are building mana thought weapons and/or farming for boards that have plenty of tiles of the chosen element.

I will be maxing her if I get her. My Nature “Hit 3” team did amazing things in many of the last 10 levels of the Ninja Tower—she will help improve that.


Atomos, with his most recent upgrade, would still hit a full mana enemy harder than her with average speed. But I get your point. I have never dogged slow mana either, but I think people who don’t have a surplus of heroes look at things differently than we do. Sure shes going to be great where you mentioned, but to people who don’t farm for 5 stars, and people who don’t have high level 4* mana troops, who don’t have strong enough teams to farm 4* mats from 14* titans and challenge events, they dont see the value in her from an “average” player standpoint.

I think everything you said was correct though and I will personally level her if I pull her.

1 Like

I have recently been hyper-focused on damage to 3 enemies for the “hit 3” events like the Challenge events and the Ninja Tower. Atomos would never be an option for them for competitive play as hit is way too weak and if you are playing competitively the bosses do not see full mana. His special is also way too slow IMO.


I know that. I was just saying his 290% would hit harder than her 290% at enemy full mana is all. But I agree his animation for his special takes forever. My point was focused more on the fact that 90% of the fan base doesn’t spend hundreds of dollars to play competitively and therefore has a different opinion of what’s good than you or I do and thats why mana speed becomes important to them. Because they have a hard time overcoming it. Youre not wrong. They arent wrong. Just different focuses on what makes a “useful” hero for them. Some heroes are universally good. I just dont think Bertila is that hero even though I will personally have a good spot for her.


If this hero’s going to be changed, do y’all think it’s safe to think that probably would’ve happened today?

Not sure I’d use the word “safe” but it strikes me as reasonable to think that if they haven’t concluded that she needs any adjustments in the first 29 days she’s been in beta then they likely won’t conclude any differently in the next 29 days.

I’m holding off on deciding when to use my EHT until late in the month anyways.


For me she is the anti Vela. So in offense against teams with Vela she definitely would be amazing

1 Like

Too slow to be an anti vela, and she is not a treat anymore and in 2021 we will have S4 coming, s2 costumes also
she will join the bench of retired nerfed useless heroes.


I would say that s4 is coming in 2022. In 2021 , first months s3 will finish and then we will have something like Atlantis Rise but with Valhalla


S3 will end probably in february
1 year without a new portals ? no more money for them, thats bad, i already have all the s3 5* including odin and many players are at the same step
we need more heroes to summon and obviously whales like us wont chase after these upcoming hotm

if we have to wait 2022 before having something worth spending our money thye will loose many players
unless s2 costumes can keep us till 2022, but thats also anoying, we need to get a costume again for every hero, and our s1 costumes become useless again

The order of her special needs to be changed.

If Bertila is used against enemies that lower your attack, the following will happen:

  1. Bertilas 290% damage, lowered by the attack downer will be just meeeeeh.
  2. After that she dispels and relocates the effect.

change the order of the skills:

  1. Bertila relocates attack downer, and also defense downer if you are affected by both
  2. Bertila does full damage, without attack downer and probably with lowered enemy defense.

Thats a quite easy way to flip around a fight f.e. when you play vs vela and frigg or sth like that.

Regardless: I personally think that 290% with such low base attack stats are too weak. Maybe aim for about 330%


Cookie Settings