These are desirable heroes, hope they mostly leave them alone they sound well balanced now. The dependency on number of tiles on board (Frigg) is clever. Most people seem to be thinking of how to use it offensively but it could be a real wildcard on defense- forcing opponents to make bad moves that clear tiles in order to reduce damage or possibly doing major damage if they have a board that isn’t moving well or is moving really fast and uncontrollably. So frigg is cool.
Kvasir is one of my favorite 3*’s… actually have used him against telluria+freya teams and it’s a big help preventing those minions from sticking. But he’s way outmatched and usually dies early. and now Salmon Loki is his fish-slapping big brother! He’s my current favorite of the three here and cool that he got water DoT so can pair up with Clarissa well.
So, Telluria (average mana) minions have 18% health inherited and are nightmare to kill, and Salmon Loki (fast mana hero) gives 20% HP minions, plus water damage and prevents minion to enemies. Any guarantees this hero will not get nerfed after release (if he is to be released as he is now in beta)?
Well, not sure if this means “the target cannot summons minions for 3 turns” like you suppose, or just that a fish cannot re-attack a target. Otherwise, targets would be poison-locked which would be insame.
A fish as hero? I can go with antropomorphic animals as heroes like Azlar, Wu-Kong or whatever Telluria is, and although I still don’t like Santa Claus or the bunnies that much for breaking atmosphere in the game, just a plain fish takes my suspense of disbelief just a tad too far…
Well you have to count that telluria ability deal ANYTHING: damage,minion,heal over time,mana red and is big tank; salmon loki only summon minion, ye still fast that summon 5 big minions cause 20% is high for both but that’s it, no heal or damage or anytihng also he is not that much tank 750 def normal also 1370 hp hight but not that much like telluria.