NOTE: Please do not, under any circumstances, share IMAGES OR VIDEOS from Beta in this or any public Forum thread. Violations can cause players to lose their Beta accounts, or threads to be closed down.
This thread is to provide early insights and discussion on the ROUND 2 Season 3 Heroes.
For information and discussion on Season 3 please see: 📯 Season 3 (Valhalla) – FAQ & Links
Don’t get too attached
Details from Beta, especially brand-new Beta content, don’t tend to be very reliable for actual release.
It’s incredibly common that features are changed during Beta testing, or sometimes even after testing but before release. That is, after all, the purpose of Beta testing.
So I wouldn’t get too attached to any of this — it’s not unheard of for entire portions of features to be removed or reworked, or for radical changes to functionality to be made.
ROUND 2 Season 3 Heroes
Skadi – 5* – Ice
Click for Beta Information (extremely likely to change)
Skadi Beta Info & Stats
Rarity: Legendary/5*
Attack: 696
Defense: 793
HP: 1411
Class: Monk
Realm: Jotunheim
Element: Ice/Blue
Mana Speed: AverageSlow
Special Skill: Iceberg Crush
- Deals 170% damage to all enemies.
- The damage is increased by 70% per each dead enemy.
- Stack: All enemies receive 30 Frost damage per each killed enemy or enemy minion at the end of each turn. The maximum size of stack is 10.
- Stack: All enemies get
-6% mana generation per each killed enemy or enemy minion. The maximum size of stack is 10.-3%
Baldur – 5* – Fire
Click for Beta Information (extremely likely to change)
Baldur Beta Info & Stats
Rarity: Legendary/5*
Attack: 807
Defense: 696
HP: 1326
Class: Ranger
Realm: Muspelheim
Element: Red/Fire
Mana Speed: Average
Special Skill: Unbreakable Brawler
- Boosts health of the caster by 1000. If health exceed max HP, it is added as temporary HP. Max temporary HP is 100% of max HP. Boosted health counters max HP reduction.
- All allies resist
direct mana reduction for as long as the caster has boosted health. This effect cannot be dispelled.effects that drain mana - Deals 110% damage to a random enemy each turn for as long as the caster has boosted health. This effect cannot be dispelled.
For a full list of items currently in beta testing, as well as their related threads, please see: