🧪 Early Information on Round 1 of Glass (Fourth) Season 1 Hero Costumes [Part of The Beta Beat v73]

NOTE: Please do not, under any circumstances, share IMAGES OR VIDEOS from Beta in this or any public Forum thread. Violations can cause players to lose their Beta accounts, or threads to be closed down.

This thread is to provide early insights and discussion on the new Round 1 of Glass (fourth) costumes for Season 1 heroes.


Don’t get too attached

Details from Beta, especially brand-new Beta content, don’t tend to be very reliable for actual release.

It’s incredibly common that features are changed during Beta testing, or sometimes even after testing but before release. That is, after all, the purpose of Beta testing.

So I wouldn’t get too attached to any of this — it’s not unheard of for entire portions of features to be removed or reworked, or for radical changes to functionality to be made.


:performing_arts: Costumes!!!

There are a total of 8 new Toon Costumes being tested in v73

  • Legendary: Azlar, Richard, Sartana, Vivica
  • Epic Boldtusk, Grimm
  • Rare: Gan Ju, Jahangir

Glass passive

5 :star: — Legendary Costumes

  • Azlar - Glass Leor
  • Richard - Hammer of Glass
  • Sartana Vitrail from Descenthia
  • Vivica - Glass Scholar

NOTE: All numbers are presented INCLUDING the 1x costume bonus.


Azlar — Click for Beta Information (Extremely Likely to Change)

Normal Azlar and other costumes

Costume Azlar — Beta Info & Stats (extremely likely to change)

Rarity: Legendary/5*
Power: 802

Attack: 802
Defense: 712
HP: 1398

Class: Barbarian
Family: Classic
Aether Power: Rage

Element: :fire: Fire (Red)
Passive: Glass

Mana Speed: Slow

Special Skill: Glass Volcano

  • Deals 365% damage to all enemies.
  • All enemies receive 384 Burn damage over 2 turns.


Richard — Click for Beta Information (Extremely Likely to Change)

Normal Richard and other costumes

Costume Richard — Beta Info & Stats (extremely likely to change)

Rarity: Legendary/5*
Power: 797

Attack: 778
Defense: 689
HP: 1479

Class: Paladin
Family: Classic
Aether Power: Attack Up

Element: :snowflake: Ice (Blue)
Passive: Glass

Mana Speed: Average

Special Skill: Glass Hammer

  • Deals 575% damage to the target and minor damage to nearby enemies.
  • The target and nearby enemies get -30% attack for 6 turns.


Sartana — Click for Beta Information (Extremely Likely to Change)

Normal Sartana and other costumes

Costume Sartana — Beta Info & Stats (extremely likely to change)

Rarity: Legendary/5*
Power: 801

Attack: 741
Defense: 728
HP: 1524

Class: Wizard
Family: Classic
Aether Power: Dodge

Element: :new_moon_with_face: Dark (Purple)
Passive: Glass

Mana Speed: Fast

Special Skill: Glass Strike

  • Deals 540% damage to the target.
  • The target receives 378 Poison damage over 2 turns.


Vivica — Click for Beta Information (Extremely Likely to Change)

Normal Vivica and other costumes

Costume Vivica — Beta Info & Stats (extremely likely to change)

Rarity: Legendary/5*
Power: 798

Attack: 743
Defense: 753
HP: 1447

Class: Cleric
Family: Classic
Aether Power: Defense Up

Element: :sun_with_face: Holy (Yellow)
Passive: Glass

Mana Speed: Slow

Special Skill: Glass Heal

  • Recovers 55% health for all allies.
  • All allies get +60% defense for 4 turns.
  • Cleanses status ailments from all allies.


4 :star: — Epic Costumes

  • Boldtusk - The Reflecting
  • Grimm - Dark Vitrail

Boldtusk — Click for Beta Information (Extremely Likely to Change)

Normal Boldtusk and other costumes

Costume Boldtusk — Beta Info & Stats (extremely likely to change)

Rarity: Epic/4*
Power: 682

Attack: 624
Defense: 753
HP: 1199

Class: Fighter
Family: Classic
Aether Power: Heal Increase

Element: :fire: Fire (Red)
Passive: Glass

Mana Speed: Average

Special Skill: Glass Warcry

  • Recovers 34% health for all allies.
  • All allies get +45% attack for 4 turns.


Grimm — Click for Beta Information (Extremely Likely to Change)

Normal Grimm and other costumes

Costume Grimm — Beta Info & Stats (extremely likely to change)

Rarity: Epic/4*
Power: 680

Attack: 744
Defense: 571
HP: 1252

Class: Barbarian
Family: Classic
Aether Power: Attack Up

Element: :snowflake: Ice (Blue)
Passive: Glass

Mana Speed: Average

Special Skill: Glass Pulverizer

  • Deals 335% damage to the target and minor damage to nearby enemies.
  • The target and nearby enemies get -30% defense for 6 turns.


3 :star: — Rare Costumes

  • Gan Ju - Branch of Glass
  • Jahangir - Nomad from the Glass Sea

Gan Ju — Click for Beta Information (Extremely Likely to Change)

Normal Gan Ju and other costumes

Costume Gan Ju — Beta Info & Stats (extremely likely to change)

Rarity: Rare/3*
Power: 470

Attack: 495
Defense: 382
HP: 897

Class: Monk
Family: Classic
Aether Power: Attack Up

Element: :sun_with_face: Holy (Yellow)
Passive: Glass

Mana Speed: Fast

Special Skill: Glass Chop

  • Deals 310% damage to the target.
  • Reduces the mana of the target by 23%.


Jahangir — Click for Beta Information (Extremely Likely to Change)

Normal Jahangir and other costumes

Costume Jahangir — Beta Info & Stats (extremely likely to change)

Rarity: Rare/3*
Power: 469

Attack: 508
Defense: 437
HP: 744

Class: Sorcerer
Family: Classic
Aether Power: Defense Up

Element: :fire: Fire (Red)
Passive: Glass

Mana Speed: Slow

Special Skill: Glass Fireball

  • Deals 185% damage to all enemies.
  • All enemies receive 105 Burn damage over 6 turns.


NOTE: All numbers are presented INCLUDING the 1x Costume bonus.


:performing_arts: Costume Bonus

Rare Heroes:

Stat S1 CB S1 2xCB S1 3xCB
Attack 5% 15% 17%
Defence 5% 15% 17%
HP 10% 20% 22%
Mana 5% 5% 5%

Epic Heroes:

Stat S1 CB S1 2xCB S1 3xCB S1 4xCB
Attack 5% 15% 17% 19%
Defence 5% 15% 17% 19%
HP 10% 20% 22% 24%
Mana 5% 5% 5% 5%

Legendary Heroes:

Stat S1 CB S1 2xCB S1 3xCB S1 4xCB
Attack 5% 25% 50% 65%
Defence 5% 25% 50% 65%
HP 10% 25% 70% 70%
Mana 5% 5% 5% 5%

:arrow_up: Beta Updates

27 November 2024

New costumes arrived to Beta


:link: Related Threads

8 Likes

Dang, no magni :disappointed:

He is the original glass cannon after all.

Anyhoot, I’m still in the process of leveling a 2nd toon Richard and it’s taking forever.

I DO NOT need another costume to level up on a hero.

This reeks of “In case of money emergency, break glass”

:moneybag::heavy_dollar_sign::moneybag::heavy_dollar_sign::moneybag::heavy_dollar_sign::moneybag:

That’s all I see this as unfortunately :disappointed:

14 Likes

Guess it’s just another layer to “max”. I’m getting over the feeling of need for max. Do we really need a more durable Vivica? Time will tell.

3 Likes

Minor typo, but an interesting one.

Azlar’s skill should read “Glass Volcano”.

But the interesting bit is…
There is a volcanic island near Sicily (Italy) named Vulcano.
:man_teacher:

4 Likes

there is now a treasure chest challenge where all the monsters are chests. Next stop Money bag monsters. Then after that kitchen sink monsters

3 Likes

Hmmmmm

3 Likes

Its already in the beta from playforfun

What is this? 20 question marks

(post deleted by author)

3 Likes

(post deleted by author)

1 Like

Not bad. They’re distinctive without being exact copies. Could be a lot worse.

They are made to fight the treasure quest

No images from beta here please, it’s against guidelines

1 Like

But do they come with a glass jaw?

More importantly (maybe) is who is that elf carrying the carpetbag?

Pretty sure it’s Orla.

Aah, one I’ve never seen in the wild.

Tbh, I am not against new costumes. My biggest problem is that everything is moving too fast. You get new shiny hero but by the time he is fully leveled his stats already not that great!) Just slow down a little bit.

P. S. And those skills, cmon, make them different. Make Boldtusk lets say cast attack down… Change something.

7 Likes

Garrison family her name is pip

1 Like

It’s not beta, the official account published it.

Seriously !
What will be thé bonus for Legendary Heroes with 4 costume… + 200%