Well I for one am happy that they are trying something different. Wars were indeed becoming too stale.
A few thoughts, setting aside the issue of matchmaking which really is a topic by itself:
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We are matched against players, not the system. So if one team is struggling, usually the other is too. In war, benefits or drawbacks from rules usually balance out over the war, even if individual battles at times feel massively unfair.
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Changing defense every war is going to be extremely challenging. We follow one tank color a month and even that usually takes a few wars for everyone to get changed. Unless the system forces you to set a defense every time instead of auto picking the last defense or a random team ⊠I foresee this going to be a problem.
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Specific color: In my alliance, around last Dec, I started a system where every month we would rotate tanks based on hotm color, whether you were level 15 or 75. It was difficult for the younger and mid level players in the beginning but we helped them prioritise hero levelling and build all round teams. Despite having to start with 2-3* heroes, 10 months in and everyone has a serviceable defense in every tank color. And that includes our f2p and c2p players. So color change isnât going to be anything new for us.
Iâm looking forward to seeing how other rules play out. Different doesnât always have to be good or bad. Sometimes different is just different.