I think the difference in Diablo Immortal is there was loot you could reaaly only get by paying for the loot boxes (eg legendary gems).
Here, everything is otherwise obtainable - although itās a hell of a grind. Also, the free rewards are the same as ever, this just adds more. Diablo Immortal was also paywalling stuff that was free loot in previous games, especially Diablo 3.
So I wouldnāt say itās the same. What they did to Diablo was simply horrendous. But the simple concept of tying completion loot to payment is the same and I donāt like that. Psychologically, itās harder to ignore when you feel like youāve already earned it and thatās kinda immoral and predatory.
Incredible how they created an offer to let people finish this outdated event faster just because itās boring already after 4 years being exactly the same.
Why update the gameplay when you can make people pay for finishing it faster because itās so boring, right???