I feel that would be best for the game in general. With as many people and useally the bigger players leaving a by the bunches. There are way to many alliances out there trying to fill up without enough players to fill them all up. Meaning it will ruin a few alliances and grow a few as well. Or people will start merging to make bigger alliances. Either way we get rid of a few alliances to better the game.
As always, thank you for the amazing information.
For the first time +20% bonus and the fatiguing. Do costumes count as a first time hero if we already used the regular version?
So, If I use Horghall (because I would?!) and he gets the +20% and the next fight I use Costume Horghall, will he get the +20% too?
A hero = a hero, regardless the costume bonus / costumed or not.
Just as on Tavern Quest. Itâs up to you if you use the costume or not but once used, that hero counts as used.
You can see like this: a costume is not a different hero; it is the same hero but with a cooler look, ability and class (most of the times at least )
Hi @Guvnor ,
thanks for the detailed infos. As I was preparing an Info for my alliance mates in German, I stumbled upon the different timings.
Could you confirm, which timing is right? New watchers spawn every 2 or 3 turns?
Thanks
Not 100% sure.
Pretty sure itâs whatâs in the tooltip⊠But canât remember if it changed / what the final version looked like.
This is what we saw in the last round of beta that included Mythic Titans.
Thanks, Iâll update the OP in the other sections.
Thank you very much for your help @VeryQuietly
Do you also recall how the battle item interference worked?
The tooltip again says: every 2 turns an item is locked for the next 3 turns
whereas the following text says every 3 turns an item is locked for 3 turns.
Does the attack bonus from the difficulties stack with the hero attack boost like Miki, Ranvir etc and the normal attack like Boltusk ?
One item gets blocked every two turns and it is blocked for three turns. It was commented that this phrasing didnât make sense as the timing would overlap but we never saw more than one item blocked at a time. So there is still some ambiguity there.
thanks for coming back on this so quickly
Yes. Itâs not a regular icon or symbol like you get with BT. It puts a unique symbol (round gold circle looking thing) on the hero card, sort of like how the Oni curses show up in Ninja Tower if that makes sense.
That one is fine.
The wording is correct but itâs due to the two counters including / not including the current turn.
But you never have multiple battle items locked out. Always just one.
The âlocked out for 3 turnsâ DOES include the current turn. The âevery 2 turnsâ DOESNâT seem to include the present turn⊠More of a âin 2 more turns timeâ.
Thanks for making that clear, Guv.
Itâs the same thing, what puzzled some during the counts of war equalizer.
Just like how Sorcerer talent delay only works effectively for 1 turn if the Sorcerer is in the attack team despite saying 2 turns.
Correct. But in this case, the Lock-Out occurrs at the START of your turn (like happens after the Mythic Titan makes thier hit / stun).
So itâs 3 full turns. Then it occurrs again in 2 more turns time.
Iâm excited for this to go live in game. I expect like challenge events it will be difficult to get into the upper reward tiers but will give us another fun mode to play and another way to earn loot.