Yes.
Youāve now joined 800 of the other 1200 posts in this thread.
Yes.
Youāve now joined 800 of the other 1200 posts in this thread.
Yes it is and its impact on game is minimal.
Do you pretend people stop quitting or coming back to game because of building?
You can just summon heroes from so many portals,HA isnt and cant be solution to people who want to have 100% cgance to get particuliar hero
I donāt know about quitting just yet, no, but in the ~2 years itās been since I started playing this game thereās been a lot of other games on my radar that I havenāt gotten to because I have time spent here and a stable of heroes to show for it. The problem is that my advancement has slowed to a crawl lately, the people who have been on longer and / or spent more are so far past me that I canāt catch up, and I donāt see spending more time or money actually changing either of those situations since all I get out of my time / money are more dupes or useless resources that I canāt even spend anymore, and so maybe itās time to move on.
Gotta say, that Mystic Vision is really not helping things for SG; itās constantly spamming me with a bunch of new games that seem so much more dynamic and interesting to play than this one.
SG developers/decision-makers, I have to say, I really have mixed emotions about the Academy. On one hand - FINALLY. However, without caring for the one thing that matters (too many 5* heroes I will never ascend), itās an irrelevant build.
All you had to do was add to the current level 10 the ability to commit multiple 5* to boost the odds of pulling a HOTM. Simple. That wouldnāt have changed your approach at all. So disappointed in the final solution.
The people with this problem of too many dupes may be fewer than the rest, but theyāre also SGās highest revenue customers. Neglecting them isnāt very wise.
Anymore word on Hero Academy? I thought they were supposed to provide an update or announcement last week? Thanks!
Hereās the note they providedā¦and my take on it.
I understand that some game mechanics use this type of thing on criticals or other random events, my understanding is that it reduces lucky or unlucky streaks but the overall effect will be the same in the long run.
First off, to be clear ā there is NO such mechanic in E&P. The devs have said before thereās no āpity timersā which is what this kind of thing is often called.
It does lead to marginally higher Outcomes for the event though ā youāre chopping off the bottom of the curve, but thereās no equivalent āriches timerā to stop you from getting lucky repeatedly.
Exactly how much this affects things depends on how itās implementedā¦ in the case of HA if the pity timer was set to ensure that you get one non-S1 hero a year then it very well may not kick in until that 52nd week of retraining. And thatās presuming they do it based on time rather than attempts. In effect that would make it so the āabout 1 in 5 get only 1ā become āabout 1 in 4ā.
I can appreciate the purist thought process the devs have here, but the reality is that with this large of a data set with a million plus people making pulls constantly, you wind up with some REALLY bad outcomes. And yes, you have some really good ones too. But which ones are going to stop paying you money?
retraining legendary hero should be reduced 7d to 3~4 days
I can appreciate the purist thought process the devs have here, but the reality is that with this large of a data set with a million plus people making pulls constantly, you wind up with some REALLY bad outcomes. And yes, you have some really good ones too. But which ones are going to stop paying you money?
Both, actually: the unlucky ones will get frustrated and leave, and the āluckyā ones will soon get frustrated and leave when their āluckyā streak ends and the odds revert to the mean. At least thatās my take; if SG is satisfied with its current retention numbers and revenue, though, I guess theyāre free to ignore lucky/unlucky players and issue insulting shitposts to their long-time members; clearly thatās more important to them than money.
Do you pretend people stop quitting or coming back to game because of building?
Why do you even ask that question? Are you sure you are replying to the correct post? I never say quitting or coming back.
I never said that I am going to quit because of it.
Instead, we would like to, at some point down the line
At some point down the line doesnāt sound very promisingā¦ weāre talking another 18 months here probably?
Anybody else thinking of giving up on this and eating all their 5* dups of regular and/or bad heroes? I mean when am I going to need 5 Khagans? I need the roster spots more!
Anybody else thinking of giving up on this and eating all their 5* dups of regular and/or bad heroes? I mean when am I going to need 5 Khagans? I need the roster spots more!
Yes. Twenty or more Characters
Anybody else thinking of giving up on this and eating all their 5* dups of regular and/or bad heroes? I mean when am I going to need 5 Khagans? I need the roster spots more!
I did this a couple of weeks ago, I think when the second version of the HA was being tested in Beta. I ate all but one of each of my TC20 5* dupes. For now, Iām still holding on to all HoTM, S2, and event dupes, but even thatās probably more caution than is warranted, at this point.
Which heros will come up from 95%?
Season 1 heroes. Enjoy all the Horghalls and Quintuses you can dream of.
Beta Update
Beta has closed with staff indicating that Version 30 Beta Testing is now complete.
Version 31 of Beta Testing is indicated to open later in the week so stay tuned to the beta-beat category for new updates
Should we expect the rollout tomorrow or later?
Staff announcement indicated that they are āready to start the roll-out of this updateā
Not sure if that is today, tomorrow or later this week.
Will definitly be at least 7-10 days before the 29th of June which is the confirmed start date for the Summer Seasonal Challenge Event (Sand Empire)
In that case itāll probably be tomorrow, with a couple more days for the forced update. Thatāll give them plenty of time to shore any potential kinks.
Surely they wonāt wait till the last day before the event to start the roll-out.
Iām pretty upset that it still doesnāt allow queues on lvl 10ā¦ Let us clear up some roster space.