Man, me too. But Iām tired of those crumbs they give us. Only some damage buff while they release fast heroes with the same abilities of s1 slow heroes.
Not mentioning their ATK, DEF and HP stats at 0 emblems are the same or even more than most s1 at +20.
Also they are not even buffing all of them. Only some people will be benefitted but everyone has to fight OP heroes everyday.
I dunno I may be crazy but I think it could be better.
Well they definitely identified some of the lesser used heroes even if they didnāt get it 100% correct. So I guess this is a step in the right direction. I donāt get why we only balance specials most of the time. Iāve always wanted to see changes to base stats as a way of balancing heroes. Most people donāt think Thorne is great right now. But what if he had a power of 820 (picked an arbitrarily high number)? Would having the highest stats make up for the rest of his underwhelmingness? Probably not, but it would help.
Obakan could be buffed further. Heās so easy to countet and isnāt a threat on the board. Putting him to about 350% damage would make him somewhat more useful
I hope that there are more on the way later too, but these would all make the heroes in question more playable. Hope all of them happen, and they look at what other heroes need to be adjusted afterwards.
A Think it would be more usufell changing Noor speed tƓ medium instead of empowering her minion.
I also would like to sugest another heroe to buff: Thot-Amum, maybe his minion could bĆŖ like Sheshat that creates another one after 3 turns, or that his minions could be created and near By allies.
Once this is implemented in the live game, I am ascending my Khagan with costume, both versions already at 3/70. Domitia specials going to 440%? Eh, still not enough for me to ascend my 2nd one, even with costume.
Woah, how did I miss that little nugget of goodness???
I am one of probably a very small percentage of players who is lucky enough to have Miki. He is most useful against titans, but also his silence ability comes in handy for raids and wars.
Now he gets an extra turn of silence? I approve!!!
While SG usually taketh away with one hand, they also sometimes rarely giveth with the other.
Noor needs more than these ridiculous percentages to become less useless))
The slow hero has to do more than launch the sparrows so that at least someone will pay attention to him.
True but this also comes at a HUGE LOSS in Def and Health. We need to consider then stats roughly balanced between the heroes so more % damage AND debuff is hugely unjustified