Snippet from thread that Olmor linked, TLDR it’s the same thing already posted about the weakness of the W formation hitting all opposing enemies.
Wouldn’t be much of a problem, since you can choose it or not. Inverted V would probably become the most chosen.
Formations wouldn’t force any rebalancing imo.
If you advance yourself by W to support everybody with e.g. Margret, your enemy will benefit from hitting all with e.g. Evelyn.
Imo this will balance itself, since each formation would give you advantages as well as disadvantages.
Same with tile damage, spread or focus, pros as well as cons.
It would be great to have different formations. Maybe to avoid the “target/caster and nearbies” becoming OP, the W/M-formation could have a space in the middle row so it would keep the maximum 2 neighbors, I guess.
Edit: instead of 0-3-2 for W-formation 3-0-2 or 1-2-2, for example:
Your no dout correct and that would make it part of the challenge when choosing hero’s and formation. Having said that I wouldn’t go changing the current hero’s specials because of it as that would kill the varity if challenges. Leave the hero’s as they are and the new heros according to the format options. Just my opinion.
It woukd certainly completely change the way teams are put together without a dout at all BUT just imagine the new extremely enormous fun and challenges thus change would make niw only in raids but in AW’s.
If this was implemented I would really like to hope it done across the board and not just limited to a single event or area like raids, but should it be then so be it.
Should this excellent idea ever be considered by the devs it leaves it open for a couple of ( in my opinion) important questions though.
- should the chosen formation by the opponent be displayed when choosing your attack team.
- Should the attacking team be forced to use the same formation as the defense team or have an option to choose their own formation agsinst the defense team.
This idea would most certainly bring Empires & Puzzles to a whole new level for sure.
and to the devs Please.
how about this one ‘T’
This is certainly an interesting one but will severely block mana gain but defended from normal attacks.
So in an attack team this could be nice to have a slow hero in the back.
Although for an attack formation i might want a “+”. Then I might finally have some purpose for Elena (center position) who is way too weak in defense to make use of her ability.
This doesn’t respect the rule of « only one hero can block 3 corridors » so it would be unbalanced
Was thinking more about this,
Since there are 7 columns and 3 rows, the classic V formation exposes the tank to 3 columns with the remaining 4 heroes each exposed to 1 column each, AND with each hero only touches two neighboring heroes, the only valid other layout is the INVERTED V.
The inverted V follows all the rules of the original layout (all heroes exposed to at least one column, and each hero has only two neighboring heroes) with the notable difference of instead of a ‘tank’ exposed to 3 columns, there are two front heroes each exposed to two columns, and the remaining three heroes exposed to one column each.
Since it follows all the same rules, it is already ‘balanced’ and yet it is different enough that it is a totally new stategy of two mini tanks or one main tank. It would be an excellent addition to the game! @EmpiresPuzzles, @Petri
How about using the hero academy or maybe a structure you can build even earlier to allow you to change formations? That we we could have triplee tanks or a V shape protecting the sniper in the back? It would make more heroes sought after and introduce a fresh complexity to fights.