Design your own 5* hero / stats

You know the song “thriller” ?

I like to have a new hero with equal sound effect when doing special and maybe having a rng special. (not like rumplestilsken but completely Random). When firing the demonic laughter will sound.

How do you think about such a hero? Would it be fun or annoying?

Name : Jolnir
Type : Nature, Ranger
Speed : Fast
Special : The Wild Hunt
Caster deals 300% to target, The Wild Hunt last 4 turns and while active if caster takes damage a spirit wolf minion is created with health equal to 50% of the taken damage, that joins Jolnir and buffs him and nearby allies for +20% of their attack power. Spirit Wolves can stack and are not removed until destroyed or dispelled.

Goblin Queen
Speed: Average
Attack: 550 Defense: 800 HP: 1560

Special ability: “Rat Soup for the Soul”
Heals all allies by 40%
Restores all current Minion health
Generates one goblin minion for all allies with 15% caster HP, which adds +30% DEF/HP boost
If the owner of a goblin minion is dealt a fatal blow while active, the goblin minion has a 20% chance to resurrect the owner.

2 Likes

Name : Joan of Arc
Type : Fire, Paladin
Attack: 625
Defense: 725
HP: 1400
Speed : Very Slow
Special : Final Sacrifice

  • Caster recover 50% health for all, cure ailments, all allies +80% defense for 4 turns.
  • Caster sacrifices all her HP and is removed from the battle. She cannot be revived.
2 Likes

Name: Albino.
Multicolor special average mana.
Boosts att 30% for all tiles for 3 turns.
Would help to bridge bad board.
Does not have an own color.
Generates 15% mana on every match.

BOULDER

Class: Fighter

Pile of Stone

  • If the caster has less than 50% HP, gets 64% defense for 4 turns
  • If the caster has more than 50% HP or Pile of Stone is already active, deals 210% damage to all enemies
  • If the caster dies while Pile of Stone is active, summons a minion for each allies with 10% HP and 15% attack inherited from the caster

I wonder if SG is taking notes!

I’m liking this idea of Tile Manipulation as the Special. That would be very different and very interesting during play. The ability to change the color of tiles - very cool idea.

Gnaeus

Red Paladin
ATK: 670
DEF: 690
HP: 1390

special:

  • Summons minions for all allies (13% Hp, 16% atk)
  • Deals damage to all enemies based on the number of minions. 45% per minion

Name : Knight of Ni
Type : Green, Paladin
Attack: 625
Defense: 725
HP: 1400
Speed : Slow
Special : Path of Shrubberies

  • Caster recover 33% health for all and cure ailments.
  • Caster invokes a shrubbery minion for all allies, with 5% attack and 30% of caster’s HP.
2 Likes

I have an idea to create new HOTM
New HOTM purple/dark

name : onmysamurai
title:" deadly performance"
attack : 635
defend : 720
health : 1345
team cost : 26
power : 779
emblem type : sorcerer
speed : average

skill : deadly performance
activated skill for specific effect

onmyouji:

  • convert 80% damage taken to health (3 turns)
  • get +20% defend (4 turns)
  • 20% chance to resist status ailment (4 turns)

Samurai:

  • deal 360% damage to target
  • the target get -40% defend
  • 20% chance to rebound 50% damage taken

seal:

  • deal 150% damage to all enemies
  • deal 225% damage to target
  • convert 60% from total damage to health
  • All enemies are silenced (3 turn)

Proposal:
[Note: values are given as “lvl 1/max lvl”]
“Beezelebub”
Element: Dark
Description: Demon
Attack: 300/600
Defense: 250/500
Hit Points: 500/1000
Mana: Fast
Special: Plague of Flies
·400/700 damage + 100/300 damage over 3 turns (due to infected bug bites)

Name: Zeaver
Element: Dark
Type: Zombie Female, Controls plagued rodents
A/D/H: 755 / 675 / 1305
Special: “Rodent Rage”
Mana Speed: Fast

  • Zeaver releases infected beaver on target and host becomes a zombie.
  • Main infected host obtains beaver minion which attacks a random uninfected ally each turn, for 4 turns, and turns them into a zombie until dispelled.
  • If all become zombies, or no uninfected allies remain, “Zombie Status” becomes permanent (Zombie Status effect can’t be dispelled).
  • Any healing received by zombies will be converted to damage.

Event type: Zombies

Name: Diorem
Element: Blue
Type: Druid Male
A/D/H: 720/820/1260
Special: Stack Punisher
Mana Speed: Medium

Special heals 38%, creates a TitanMinion with 38% health an 19% attack for the caster. For every “stacked” opponent hero a TitanMinion will be created for a random ally.

name : Ra
type : human male
element : holy/yellow
Atk/def/HP : 250/1000/1500
emblem type : druid
power : 780
mana speed : fast
special :
take 1 of 3 for specific effect

Hand

  • Steal 20% attack from all enemies and alocated to the caster.
    -after 5 turn, all drained attack will be return to all enemies

pierced heart

  • convert 30% from the caster’s health remaining to attack . the additional attack can’t be removed and activated permanently

Phoenix

  • sacrifice 25% of his max HP to instant kill the target
  • if the caster has less than 25% health remaining, this special skill can’t be activated

Name: Father Time
Element: Blue
Type: Human Male, Sorcerer
A/D/H: 650 / 790 / 1310
Special: (slow) Reduces all enemy mana generation by 40% for 4 turns, increases all allies mana generation by 30% for 4 turns (not dispellable), hits enemies for 175% damage

1 Like

Name : thor
element : holy
class : fighter
attack/defend/HP : 700/700/1350
mana speed : average
special skill : mjolnir

  • deal 376% damage to target
  • 25% chance to make chain lightning with minor damage max 4 attack (4 turns
  • static charge (4 turns): 40% chance if enemy attacked the caster, all enemies will be taken 20% of damage

Name : Vladimir
element : Dark
Atk/def/HP : 700/765/1310
type : Man with dark aura
mana speed : slow
special skill : vladimir offering

  • all allies get +25% attack for 4 turns
  • the caster and nearby allies get +20% defense for 4 turns
  • the caster and nearby allies get 40% heal from normal damage for 4 turns
  • the caster gets +20% mana regeneration for 4 turns

Quantina Plexus

Dark Matter queen she is albino pure white purple card with pure purple eyes. She is a force to be reckoned with and many get lost in her gaze.

  • 797/655/1200 | 498% damage to one enemies get specials removed from two heros next to enemy. (Fix the math bit)

She has a natural weakness to light. For the rays do burn.

She applied her various abilitys with adverage speed on generating.

High attack and nutralizing effects dead in water.