I don’t understand much for a newcomer like me. Can anyone list some heroes who have big tile damages please?
Higher attack stat is always better?
Damage Calculation
Top 5 Attack *4 heroes:
771  Ameonna
767  Scarlett
765  Guardian Jackal
756  Sir Lancelot
743  Jack O’Harre
Top 5 Attack *5 heroes:
824  Tarlak
821  Margaret
813  Inari
809  Elena
805  Lady Locke
Stat list:
Can say much without knowing the defense value of this particular Li Xiu, but you mean only 1 tile have hit her for this damage? If so, I think it is an expected amount of damage as a full hit (3 tiles) would do over 800 damage.
So you are saying that attack is based per 3 tiles, not each tile individualy? Otherwise if its per tile it would mean she negated over 90% dmg against her weak color, even maxed out li xiu with all talents couldnt do that which in sure this one wasn’t because I’ve never seen 20 talents on any 4* enemy so far
Yup, acording to the formula and tests “Tile damage is divided by three”.
Gadeirus (enemy of S2:268):

Slash Attack (supposed to be 100%):
770 damage 
Skill Attack (125% to target and minor damage to nearby enemies):
180  360  180 damage
That is just one example… There are a lot of times where it seems enemies’s slash damage are bigger than their skill damage.
Could someone help me understand what ^ 1.35 means? add or divide? I don’t understand, sorry my English. Thanks
Exponential
So 2^3 is number 2 raised to the 3rd power or ( 2* 2* 2 ) equals 8.
Common computer code math. Math is hard to display in text.
@yelnats_24 I’ve looked into this and I think slash attacks from campaign enemies with special skill bars are actually closer to 200% attacks.
How exactly a number could be multiplied with itself by 1,35 times? Sorry, 30 years passed since I was learning math. What are the exact operations? And there is a modality to do this operation with the calculator in android?
It means to the ‘power of’, so 2 squared is expressed as 2^2 and equals 4, so 2 to the power of 1.35 is expressed as 2^1.35 and equals 2.549 (use the the button on your Calculator X^{n} and enter the value).
I have a question about crit. During raid I mostly use 311 like H1 H2 H3 Y1 Z1. While H1 and H2 use mana troop, H3 use crit troop and I notice the title damage is X, X and 2X.
I suppose the crit damage should be applied to H3 only which should end up as X+a, not 2X.
That means to me that the crit chance is applied to the whole output rather than single hero (which is weird imo).
Anyone notice similar thing?
If it is true, using mono green with Gregorian activated means 100% crit chance?
Well, simply put, the attack stat for each H hero coloured tile is always the same and is given by say A = (H1 x HT1attack + H2 x HT2attack + H3 x HT3attack). Now when matching the tile, one of the troops (HT1, HT2 or HT3) is chosen as the representative troop and if it happens to be a crit troop, then there is a chance for double damage. Hope this makes sense.
With Gregorian activated, no matter what troop is chosen there is a chance for critical damage (even with mana troops). Other times, only crit troops have a chance of producing double damage. So it’s not 100% chance, but definitely more chance than without his special being activated.