OK, I think I followed all the various equations/calculations, but suppose I want to compare my 3-70 Lianna with my 4-50 Caedmon - someone please tell me if I’m on the right track, or if I screwed up somewhere.

First, assume I’m planning to choose just one of these to fill a single-target attack role. I don’t need to figure for defense, because we’ll assume they’d be hitting the same targets, so I can directly compare the attack, defense, etc. as shown.

ATTACK: Lianna 613 vs Caedmon 605

It is NOT accurate to simply divide 613/605=1.013 and say that Lianna does 1.3% more tile damage than Caedmon, right?

Instead, I take (613/605)^1.35=1.01789… so call Lianna roughly 1.8% better in that regard, yes?

If I’m on the right track with that, then it should follow…

SPECIAL - ignoring any “small” buffs and just comparing direct %

EDIT: I initially had (1+5.12) in there, assuming 100%+512% but that was wrong.

Lianna is (613x5.12) - call it L

Caedmon is (605x3.45) - call it C

so (L/C)^1.35 --> 1.734, meaning Lianna’s special hits +73.4% harder than Caedmon’s at these stats?

DEFENSE: Lianna 604 def, 1049hp vs Caedmon 607 def, 1075hp

Lianna: 1049*[604^1.35], call it L

Caedmon is 1075*[607^1.35], call it C

so C/L --> 1.0312, meaning Caedmon has about 3.1% edge in defensive terms at these stats?

At least, I think I kind of fudged these numbers together in a way that makes sense to me. The defense calculation I did kind of factors in, with all else being equal, the Caedmon with slightly higher defense and slightly higher HP, can take a little more punishment than Lianna… and tries to quantify it.

So… math nerds, where did I screw up? (I’m kind of a math nerd myself, but sometimes get ideas in my head that don’t make sense, so it helps to have other poke holes in how I’ve conceptualized it. That’s how I learn. :P)