Just curious, as I’ve never seen it before, but I had one hero left that had poison DoT affecting him. I saw a cascade and made what I thought would be a spectacular last chance “death cry” tile move to hopefully get more tile damage via cascade, BUT upon firing the DoT applied and even though the first move went AND should’ve triggered the cascade, my hero died and the tiles stopped after the first move. I didn’t get a pic because it happened so fast, but the cascade was there.
Any reason the tiles didn’t resolve to the end of the cascade? I know my player died, but typically the move completes before ending the battle. Or so I thought. Maybe I’m wrong.