going to need more information, but the first thing that popped into my head is that you probably got hit with a Sorcerer’s Delay that cuts mana gain by 50%.
C. Hawkmoon is a Sorcerer, so that was probably what happened.
Very Fast speed without any mana bonuses is 6.5 tiles. if you got hit with Delay, and then you made your matches, you “only” got 11 tiles, so at -50% mana gain, you’d need 13 tiles to get full mana.
Time frame is important. How many turns passed? Delay only lasts two turns, there were three matches, so unless the matches cascaded from one another, there’s little chance delay is the answer. Delay has a max chance of 15% and only affects one, so hitting the same hero twice over three turns is a bit of a slim chance. But, under lab conditions, might have been delay…
That’s what’s confusing to me. The time frame was literally what I reported: I did a match 3, a match 3, and then a match 5. During that time there was no DF special. I never hit Hawkmoon. And yet, no special for my offense.
It made zero sense to me, which is why I asked. It’s like the VF mana is arbitrary in it’s application.
this exact thing has been happening to me at least once a week while raiding, and it’s gotten really annoying in the last few weeks especially. (15% my ***.) usually it’s Krampus, but it’s also been C. Kadilen, Xnolphod, and Vanda.
my best guess as to what happened, since there’s no video to refer to:
turn 1: match > C. Hawkmoon slash > Delay > two turn counter for next slash attack
turn 2: on-color match > -50% mana gain 3/13 needed tiles. > one turn counter for C. Hawkmoon’s next slash attack.
turn 3: on-color match > -50% mana gain 6/13 needed tiles > C. Hawkmoon slash > Delay again on the same hero
turn 4: 5 match > -50% mana gain 11/13 needed tiles
Yeah, that is a problem. I didn’t record the battle, but I wasn’t expecting any issues either. I’m well versed in both winning and losing a fight, take the good with the bad (tile fairies are quite fickle in giving favor). This one just felt really odd