Ability: Monument of Sin
Mana Speed: Average
• Caster absorbs 50% of all damage received as healing for 3 turns.
• Caster heals for 50% of normal damage dealt for 3 turns.
• Caster counterattacks with 125% of the damage received for 3 turns.
Ability: Parasitic Haunting
Mana Speed: Fast
• Rabaxus haunts target for 3 turns, leaving behind a spectral image of himself with 50% health inherited from caster. Spectral image does not attack.
• Rabaxus deals 75 damage to the haunted target each turn for 3 turns.
• Should Rabaxus’ spectral image die before Parasitic Haunting ends, Rabaxus returns to the field. Should Rabaxus’ spectral image survive all 3 turns, at the end of the 3rd turn, target instantly receives 800 damage, returning Rabaxus to the field.
Class: Sourcerer, Wizard or Clerik
Color: any
Mana: Fast/Average
Skill:
Some attack effect
Turns negative defense and attack buffs on allies into positive ones and refreshes duration
Turns positive defense and attack buffs on all enemies into negative ones and refreshes duration.
(Enemy Kiril hits his team with +30 defense and +30 attack and you turn it into -30 and -30 and even if it was the last round for the buff, the duration is reset)
You could call the character Joffrey and put a scar on his face but I’d rather see this as a female character.
Ability: Divine Vengeance
Mana Speed: Average
1: Deals 250% damage to the target and nearby enemies.
2: Damage is increased by 50% for each dead ally.
3: Regenerates 594 health over 4 turns.
A hero based on Arya Stark’s faceless ability … the special goes off and the hero takes on the form/power/special/mana level of the enemy’s hero with the most mana built up. They stay in that form for 3 turns.
A hero that is based on being a thief/bandit. Their special goes off and they steal 50% of the targets existing mana or health… which ever is lowest. Maybe they also steal 25% of the existing mana or health of the nearbys.
Similalry, how about a Robin Hood character that steals mana from one enemy and gives it to the weakest ally?
A hero that has a twin. If there is an ally dead when their special goes off, they have 35% chance of summoning their twin in the empty space.
A hero that is based on a chameleon. When their special goes off ,they attack and change color. Or, maybe they just change color every 3 turns.
A hero that is “mixed race” of yellow/red. It could be a super rare orange hero that cuts in half the damage from purple/blue and doubles the damage to those colors.
How about a hero with a disability? Disabled people can be heroes too
A hero that is surreally skinny and that can only be hit on one (or maybe two) widths of tiles instead of the normal 3.
How about a shape shifter? Their special goes off and they turn into something else for a few turns … i.e. werewolf, the hulk.
How about a super, super rare hero that is all 5 colors… sort of like the Voltron.
That’s all for now, but I am very interested in a job on the creative team
This one is a nice one but would go for heroes have a natural 10% miss chance to hit that particular hero.
I have my doubts with multicoloured hero ideas the special attack and weakness ok but what about normal damage and mana gain from tiles would you make that half as you have more chance to get the required tiles on your board?
Arya Stark’s faceless ability - Fast mana - When you select an enemy opponent, you use that hero’s special as your own.
In a raid, you need heals, you target enemy’s healer and heal your team. You want to do damage, target best enemy damage dealer (Isarnia, Gravemaker, etc) and uses their special against their team.
And if you don’t target anyone, you create a minion for all allies that has 20% Health and 15% attack
I think this is a more general list of create-your-own hero proposals that the specific dual-team proposal you have. But I agree that it probably should get merged into an existing idea thread. Thanks!
Ability: Howling Blast
Mana Speed: Average
1: Deals 275% damage to the target, and minor damage to nearby enemies.
2: The target gets Tormented Soul status for 4 turns. This effect cannot be dispelled.
3: If the target dies in the next 4 turns, a Tormented Soul minion is summoned on the caster with 20% attack and 30% health inherited from the target.
Special skill (thousand stings)
Mana speed: avarage
Effect 1: Deals 140% damage to all enemies
Effect 2: All enemies have a 25% chance to get -34% mana generation for 4 turns.
Effect 3: All enemies have a 25% chance to get -34% defense for 4 turns
Effect 4: All enemies have a 25% chance to get -34% attack for 4 turns
Альбус Дамблдор - Святой - Маг - *****
Атака: 688 - Защита: 712 - Здоровье: 1150
Специальный навык (удар стихийного потока)
Скорость маны: средняя
Эффект 1: Наносит 210% урона всем врагам.
Эффект 2: У всех врагов есть 25% шанс получит критическое повреждение от удара навыков вашего отряда на протяжении 6 ходов
Эффект 3: у всех союзников есть 15% шанс при ударе умением восполнить 15% маны на протяжении 3 ходов.
Special Skill (Elemental Stroke)
Mana Speed: Medium
Effect 1: deals 210% damage to all enemies.
Effect 2: All enemies have a 25% chance of being critically hit by your party’s skills in 6 moves.
Effect 3: All allies have a 15% chance when struck with the ability to replenish 15% of their mana in 3 turns