With the limited nature of necessary ascension items, perhaps having an “Alchemy” (or other name) building to craft higher level ascension items w/ lower level ones. Just like w/ the barracks, be able to convert another building into a secondary building once you hit SH level 15 for example.
In this way, you are having higher level players (due to the patience it takes to build the higher level SHs), able to take the thousands of unnecessary lower ascension items to craft higher level ones.
Obviously you wouldn’t do something as little as 2 Rugged Clothes to make a Warm Cloak, but there should be a way to combine items to craft better ones. You’ve already devised a value system by placing stars on them. So now it would only need to be decided if you would create them by leveling them up like troops or by a timer like heroes.
If they did they would probably make the items needed to craft the acension item riidiculously hard to obtain and would then offer “craft packs” with a ridulously low drop rate and then you would be right back in the same situation we are in now with the current drop rates for acension items.
Was going to start a new topic on this. seems like a great idea. Like 2 hidden blades to craft the rings, could keep it color specific still and add food or iron cost, plus minimum player or SH level to convert something to the new crafting building.