Ciao all,
I searched the forum but I didn’t find anything close to this idea of mine: combine titans fight with alliance war mechanics.
The idea is simple: two alliances fighting the same titan but, here’s the twist, using only:
a pre-determined number of attacks (e.g. 6 like in alliance war)
no items! (or at least no Titan flasks)
Of course the alliance that score the most gets the best loot (like in alliance war).
I think this could be a new approach to the game where two alliances have to combine their forces to defeat a common enemy and not simply against each other.
This could be a monthly event, or you can have it weekly instead of one of the two alliance war, or whenever SGG decides if it deems it worthy
Also, this may be a way to create new 20*+ titans with higher XP (but no higher damage! )
This is an interesting idea for a new game mechanic.
Did you see this thread from @JonahTheBard? It had a different take on the idea of a War/titan combo that was also interesting, albeit different from yours.
Presumably you could opt out of any war/titan sort of combo, just like you opt out of war. But just because it’s not appealing to you doesn’t mean some players wouldn’t like it.
Yes, I saw it while searching for my idea before posting it. Albeit it is an awesome idea I like/hate the field help as it is. thanks for the feedback though!
It is cool with me if you don’t like it and consider it a nuisance. My idea is just a suggestion to spice things up, nothing more
But thanks again for the feedback