CLARITY EDIT: This system does not allow to change heroes into a higher tier. To roll a 5 star you would need 5 star heroes to “combine”. Same with 4 and 3 star dudes.
The idea is simple. Allow players to combine a number of heroes of the given level to receive a hero of the same level that is not present on the player’s list of heroes and was not in the rerolled bunch.
- Reroll 10 Rare heroes into a new Rare hero.
- Reroll 5 Epic heroes into a new Epic hero.
- Reroll 3 Legendary heroes into a new Legendary hero.
Additionally, it could take color into account. If a player rerolls ONLY heroes of the single color, the resulting hero will also be of that color. Much easier to shoot for the one you want, but also much harder to gather them, so I think it’d be fair still.
a) players still have to rely on the RNG factor, but it’s a little less frustration. Also if someone has full stable of heroes and waits for that one he needs, they know they can get it for certain. This reduces the potential frustration of the paying/long time players (they still have to roll 10-5-3 of the heroes to eat so money gonna flow lol). And the real block on the way is ascension items anyway, so I think it’d be a nice thing to do for the dedicated folk.
b) If someone gets really dicked by the RNG and rolls 5 Skittleskulls in a row or 7 Banes in their Elemental Summon at least they can get something out of it and not feel seriously bitter about the game.
c) A bit more depth into utilizing needless heroes. Do you feed them? Do you keep them for a reroll?
d) Hugely helps to remedy the problem of repetitive hero rolls in 10 Elemental Summons.
Very simple system, but I think it could help remedy a bit of player bitterness coming from a particularly nasty RNG while not hitting SG’s pockets.