Combat damage algorithm definition

Would someone please explain the exact mathematical combat damage algorithm to me please? I’m constantly encountering situations where I’ll have a special attack ready and so will one of the enemy who has only a sliver of health left. So I figure I’ll use my special attack on a healthier enemy and then finish off the charged up enemy with a puzzle attack. Only for that bastard to survive the puzzle attack with <20 hp and trash my party with his special attack all because I didn’t understand how to mathematically take my attack rating and troop rating and his defense rating and estimate the resulting puzzle damage! I’m sick of E&P taking advantage of my ignorance!

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3 posts were merged into an existing topic: Damage Calculation

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