Color Stacking: The Odds

@Kerridoc, @Kikyo, @KnifeWonder, @Ber

I’ve looked at this question a bit now, and I still don’t have a satisfactory answer. It’s clear from @SolemnWolf’s examples section that the attack stats used to be added together and then the exponential applied, exactly as I described above:

But in running my own tests on PvE, this doesn’t seem to be holding up. I can’t tell yet if the problem is:

  1. They split out the attacks individually at some point, like Kerridoc suggested

or

  1. There really is some linearization of the X^1.35 calculation as damage increases.

It looks, after about 80 sample points, as though #2 is more likely than #1. More research is definitely needed.

6 Likes