You’ve set a pretty high baseline here…These matches are some of the most memorable and some of the ones that feel the best about…Haha…I think we’ve all had those close calls, when you saw your gradual and seemingly inevitable demise, then out of nowhere, you kill one hero then the next and there’s a ray of sunshine…then before you know it you’re sending that last set of tiles up for one final hit hoping you make it through…Aaand that’s how you end up with an image like this one…lol. I’m looking forward to see what other people can show…
I actually think @Lunx wins haha. Wu’s blinded and on fire, so there was a decent chance he was going to miss and then die. I don’t remember if my last enemy was going to hit next turn, but it’s possible I might have had a couple turns before getting hit.
For those curious about Victor’s attack against a seemingly dead Kageburado: Kage was revived—you can see his minion pop up, but Victor immediately kills him, so he disappeared before the animation finished.
Kinda the same effect, I’m guessing, as clicking on a hero to check their hit points after an enemy has already started their attack animation but before the animation is finished. It will show the hero already with the attack damage subtracted from his or her total—even with zero hit points left.
It’s a cosmetic glitch (and a weird delay) that the devs might want to take a look at, @Petri , if they’re not already. Victor’s attack is at the one minute mark.
Unfortunately my closest was a raid loss. Down to 1 hero each. I was hit and died but riposte killed opponent. So in a way they won with 0 points. No screenshot though; my thumbs are, well, all thumbs.
Well I can’t beat it but I can join it. I’d like to thank Grazul for keeping me in this one long enough to edge it out!!! Was a bit of sweating towards the end as it was OT and bottom of the inning on this one.