The odds in the pool can be split up to make it work. I just don’t know if by the time you do that and have high-quality very rare heroes in the pool if the summons cost has to be so high — or the appearance odds so low — that it’s not really worth offering.
Could increase odds of the classes whose quests are currently active or do it a week ahead
Or do it for 1 class from current quest and 1 class from next
Get them into a roatiton of 2 at a time and try to shift it just right where paladin and fighter are paired with sorcerer which could mean rearranging the unofficial quest schedule around a bit.
Only way i can think of at the moment that wouldnt favor 1 party(players) or the other party(SG) too much one way or the other. Of course SG wins either way but there still has to be a fine line between gamblers and the house
All pairing have 3 or more 5* and they could be featured in pairs like the returning HotMs in Atlantis. I think the summons should be 24hours prior to the trial, then we know the trial ahead of tome and can work on our heroes pulled a little bit. This will work too if they were already planning on cycling them like event quests. Then it’s not like a surprise.
I’m in the boat that I have 1 sorcerer that isn’t 2* for the Mysticism one coming up. I could use a class specific summons.
There isnt 10 classes.
Understand including multi classes, will give a random chace. Which will be 80% of what the spender wont want. Rng vs casino pay out. No class based summon will be released.
I thiught there was 9. Either way. No biggie. Im at the bar so i cant get much focused insight here.
However either way, i think specific summons will further anger the cash paying customers, cause 3* will be included at tye same rate they are now. And paying players dont need 3* . and if theyre already spending, they have the heroes already, uk?
I agree, tc20 is a good source of heroes, especially for F2P and C2P.
This is true, but that’s true of all of the summons — I don’t see why that would be a blocker to adding a new one. They all have a high chance of giving out 3*.
Enjoy the bar, you can return when you’re more focused!
Saying the hero psyout % would be the same. Therefore all though it may be class specific, it will be hero grade specific. Whuch will yeild the correct classes, but not the hero power.
Yes, I think everyone discussing this idea imagines that a class-specific summons would have a mix of 3-5* heroes, with similar appearance rates as other summons. So just like other summons, you could very well fail to get what you want, but when you do get a good hero, it would at least be in a class that you wanted (or more likely, depending on the implementation), instead of totally random.
We’re definitely agreeing on this — you could still get heroes you didn’t want, like any summons.
No one so far is suggesting changing the drop rates for a class summons — just which heroes are included in the summons. This would be a lot like the Elemental Summons, which only includes heroes from a particular element.
So yes, the drop rates would stay the same. The costs might even go up, for a Class Summons, depending on which heroes were included.
I think this is a great idea. To summarize: replace the Elemental Summons with a Class Summons during each Trial, with the heroes matching the Trial’s classes. Heroes are the Classic (TC20) heroes and the odds are the same as the Elemental Summons.
This would also be handy to flag more clearly when a Trial is being run.
They could also create a new Class Hero Token that could drop randomly as Trials loot, allowing a free pull at the Class Summons.
Im sure im not the only one collecting emblems for a class that i have hardly any or no heros for. How bout an emblem specific summon. Either a new one or drop the element summon to 24 hrs and add the emblem classes into the rotation