Last updated 27.7.2020, Lady Loki added - 114 Heroes in total.
Fighters rise to top in power stats!
These are the average stats and ranks of 5* Heroes for every class.
I am going to suggest my rankings based on RPG experience.
ATTACK:
Pure weapon or combat users: Barbarian or Rogue shall be top, these characters are all out attack with poor defense and almost no armor.
Barbarians I take as a berserk characters so top spot for me. Rogues with stealth and backstabing ability are very close but second.
Paladin and Fighter shall be next. Paladin is a noble (or divine) Fighter I don’t get why Paladin’s attack is the worst of all classes.
Monk hits don’t necessarily do much damaged as they are precisely delivered (criticals).
Spellcasters: WIzard definitely over Sorcerer as wizard spells are offensive minded and designed to kill rather then to cause ailments or defend the team. Clerics shall be poor here.
I would like to see Paladins much higher in the overal rankings than they are now.
- Barbarian
- Rogue
- Fighter
- Paladin
- Wizard
- Sorcerer
- Ranger
- Monk
- Druid
- Cleric
3.-6. very close on average
7.-8. very close on average
DEFENSE:
Top spot here is Paladin by all means with very fancy armor this is unmatched by any class.
Fighter is the only class left using armor so they shall follow Paladins.
From the other classes Druids, Clerics and Sorcerers shall be close together using their magic to prevent damage. Monks shall be somewhere in the middle with Rangers followed by no armor careless attack classes like rogues and barbarians.
- Paladin
- Fighter
- Druid
- Sorcerer
- Cleric
- Monk
- Ranger
- Wizard
- Rogue
- Barbarian
3.-5. very close on average
HEALTH:
Again this is a territory of weapon wielders who take the most damage and characters with high vitality levels achieved by synergy with natural (Druid) or abusing the unnatural (Sorcerer) sources. Clerics magic applies for extra HP here too.
Wizards shall be poor here with no armor at all, along with Barbarians and Rogues. Monks without armor have to be above them since they shall be hard to hit giving their excellent combat and martial art prowess.
- Fighter
- Paladin
- Druid
- Cleric
- Sorcerer
- Monk
- Ranger
- Rogue
- Barbarian
- Wizard
3.-5. very close on average
The need to balance the stats among the classes is very visible in the stats above. A character with high attack tend to have poor defense. High defense characters have poor attack and good health.
In reality there are characters like Fighters and Paladins who are very good in every stat but they cannot offer any Special Skills on top of that. They are just pure damage dealers with some ability to heal (Paladins).
I think that we shall see more pure hitters with Special attacks similar to Richard or Thorne of even Lianna without all those fancy little side effects.
Thor could be a good example: why not give him like 750-750-1400 stats with Special Skill like: Thunder Strike - deal 200% damage to all enemies and that’s it.
Very easy view of things at the end:
Weapon wielders:
No armor = excellent attack, poor defense, poor health
Top armor = high attack, excellent defense, high health
Spellcasters:
Wizards = high attack, poor defense and health
Sorcerers = average in everything
Clerics = high defense and health, poor attack
Druids = low attack, good defense, high health
Specialized classes:
Ranger, Monk = average in everything