J[quote=“Kerridoc, post:1, topic:19481”]
Vivica, Guinevere and Delilah
I love Delilah, but I am going to have to say Guinevere.
Guinevere’s rolling heal ( 153 HP per turn for 4 turns ) combined with an enemy 20% mana reduction and her 778 defense stat is insane.
Still prefer Delilah over Vivica because Delilah’s special is faster and gives a permanent +HP ( 174 HPs per minion useful for DOTs) and +defense to all allies ( minion’s reportedly have her 704 defense stat ), while Vivica’s defense buff only lasts 4 turns.
Edit 5: It would be nice if minions attacked at the same time or when matching/ shield/ physical damage was done to make them useful vs Titans.
I like rolling heal & HP increase because it is more versatile. If some of your team needs healing, but others are at 100% HP, all benefit from a HP increase and any 100% HP than takes damage in the next 3 turns will benefit from the rolling heal.
Vivica also has slightly less defense stat and HP than Delilah.