I’d love to here reasoning behind the fact compasses and gloves which are needed for all 4* and 5* are unfarmable in the first place from staff/designer.
I’ve tried looking at it from all angles, but I just don’t understand why these items are restricted in such a way.
They already have progression surpressers with the elemental 3* mats and 4* mats. To throw in another item seems overkill
I currently have 15 compasses 0 gloves, 14 4* at 3/60, since I started playing I’ve actually received more scopes than I have gloves
I foolishly set myself a year long goal of having 25 x 4maxed and 5 x 5 maxed and my city completed.
I believed the biggest issue would be actually having that many hero’s as I’m c2p, but the single stumbling block is gloves
I’d like to see gloves and compasses removed from loot drops completely and instead reward, 1 of each for rare /epic and legendary tier completion in events. So 3 of each from each event and 1 of each from rare quests as usual
This would mean 7 compasses and 7 gloves every 2 months from play alone. From the start it would fit well with how you progress, you first start to target rare tier event, after 2months you would of collected approximately 3 gloves + compasses
At that stage your start lvling your first 4* rainbow team, thereby targeting epic completion. Your now receiving 5 every 2 months. After 4 months of play your have 8 sets, use 5 for max 4* rainbow team
Your now able to target legendary tier in events, collect up to 7 of each. The usual items will still stop instant lvling
It feels like a more natural game progression, by the time your targeting legendary, your be completing season 1