Challenge event ascension rewards - lack of color balance

I should add that I have only been playing 3 & 3.5 months (2 accounts). Anyone with a lengthy play and loot history is going to have more varying results.

I have already seen the Compass to Gloves disparity. Especially when you consider that starting out, you aren’t going to be able to complete the Legendary challenge stage, creating a further imbalance because you will always get a compass, but never gloves from a challenge event.

Not well thought out at all. Or maybe it was, as a conspiracy person might claim. :stuck_out_tongue_closed_eyes:

I might take a look at the Seasonal Events as well if I can find screen shots and see if the same problem exists there. With the Christmas event, there was no way I was going to reach the 4k award (the rings I need) with a 3200 team.

Compass to glove ratio and Tome to Damascus ratio are two factors

Where do you see an imbalance of Tome to Damascus? Some of the seasonal events perhaps? Because Farholme alternates and is balanced. I am only looking at the guaranteed rewards for stage completion. RNG loot imbalance wasn’t meant to be part of this topic. That horse is beat to death repeatedly in other threads.

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I’d love to here reasoning behind the fact compasses and gloves which are needed for all 4* and 5* are unfarmable in the first place from staff/designer.

I’ve tried looking at it from all angles, but I just don’t understand why these items are restricted in such a way.

They already have progression surpressers with the elemental 3* mats and 4* mats. To throw in another item seems overkill

I currently have 15 compasses 0 gloves, 14 4* at 3/60, since I started playing I’ve actually received more scopes than I have gloves

I foolishly set myself a year long goal of having 25 x 4maxed and 5 x 5 maxed and my city completed.

I believed the biggest issue would be actually having that many hero’s as I’m c2p, but the single stumbling block is gloves

I’d like to see gloves and compasses removed from loot drops completely and instead reward, 1 of each for rare /epic and legendary tier completion in events. So 3 of each from each event and 1 of each from rare quests as usual

This would mean 7 compasses and 7 gloves every 2 months from play alone. From the start it would fit well with how you progress, you first start to target rare tier event, after 2months you would of collected approximately 3 gloves + compasses
At that stage your start lvling your first 4* rainbow team, thereby targeting epic completion. Your now receiving 5 every 2 months. After 4 months of play your have 8 sets, use 5 for max 4* rainbow team
Your now able to target legendary tier in events, collect up to 7 of each. The usual items will still stop instant lvling
It feels like a more natural game progression, by the time your targeting legendary, your be completing season 1

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i would really like to have a 5* hero 4T ascension item as a completion reward for one of the tiers. I don’t think it’s too much to ask.

This is something that has bothered me for a while as well, so I’m glad the OP took the time to express the problem. Plain and simple - if you plan s in the same tier across all 5 events you should receive an equal number of every item. This ought to be easy for the color specific mats even if you can’t perfectly balance compasses and gloves. Currently the rewards aren’t even close to even, so I’d love to see them rebalanced.


16 posts were merged into an existing topic: What kind of event is Wonderland, Seasonal or Challenge? [ANSWER: Reflect Green Challenge Event]

I still think that people that have ascension items shortage (whatever item) have rushed their summons on the portal.

I NEVER EVER had ascension material issues that may block my path in over 20 months of playing.

Simply put: if you want to pay for summons hard you have to consider on buying ascension material offers equally hard.
If you have more hero then ascension materials… you simply summon too much.


Another interesting conversation that has mysteriously gone off the rails. If only there were a common component when this happens in so many of these threads. This is getting old and convincing me to stop reading stuff here.

Rails cleaned up. :wink:


Nice, thanks. I think most of us just want to read through and play nice and are put off by such things.

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Because i always train matched-color, I’ve trained very similar numbers of heroes in each color (some variance because of 4*/5*). I’m way ahead on orbs relative to capes/tools/shields/h-blades, though: 53 vs 31-38.


Then you are lucky. I have all mats except tomes and they restrict 5* of every color. I can ascend one 5* every 2 months - hurray!

Speaking 4* I was short on mats earlygame like everybody is I guess but it evens out quickly

I believe 20 months puts you in the early game timeframe when elemental chests spawned much more frequently, making your starter experience much different than any recent player. If I had an extra 1-2 chests per month, probably would not have any issue either.

What are we supposed to with our gems, pick our teeth? I am C2P (VIP, flash sales, Atlantis deals, occasional $5 with an ascension mat) and had never done any 10 pulls except troops until a week ago. I am sitting on four 3-60s with another four less than a week away. All but 2 have all the mats but compasses and gloves, and 1 just needs an single orb.

Just curious in what way did you feel it evened out? Better loot boxes? Finishing all challenge and seasonal event stages doesn’t look to be able to do that as these numbers show.

I started high titans pretty quickly and collected mats. In the beginning I was short on compasses and warm cloaks but I think after my first 10 maxed 4* I always had mats ready for next 4*

I don’t think they spawned more frequently earlier, but the loot was certainly much better. I’m at the 20 month mark myself and I can say without a doubt they didn’t come any faster for me earlier on.

I don’t think this is true for all. Apart from tokens and gems I got thru gameplay, until last atlantis where I finally saved for a 10 pull I’ve not done loads of pulls, yet I’ve hit the glove wall!

I have a good spread of all of mats averaging 8 of each, but I am in limbo. In fact I’ve got £60 worth of Google credit to use, but what’s the point when I can’t even lvl the season 1 4* hero’s I have

Ppl keep saying gloves will come but with only 1 currently available thru quests and 1 set from rare quests every 2 months, I think my money is safe

Elemental chest was not more frequently before, but it used to give better rewards for sure.
Sadly (as all newbies) i’ve not skipped it for many months before realizing it was a better investements for my few gems.
So, basically, i start skipping (and mercing) after my AM wall was already overcomed by normal playing.

If you play as the game suppose to work (without “skipping” hero process using summons) ascension materials go at the same pace of heroes in training camps.
Completely balanced, maybe a bit more ascension materials if you are a dedicated player that use every single flag.

I use every flag, complete every rare quest and all tiers in events, get b grade on 9*-10* titans and still I’ve hit the wall
I’ve repeatedly said that gloves and compasses seem to be the barrier for lots of ppl early game, far more so than the other 4* mats or 5* mats for that matter
Just to show you in numbers, started playing on Aug 31st 2018
10 scopes
6 rings
8 tonics
3 darts (used 6 already)
3 tabards
10 blades
8 tools
9 shields
9 capes
6 orbs
15 compasses
0 gloves
I’ve maxed
1 holy 5* 1 holy 4*
1 dark 4*
2 ice 4*
3 fire 4*
2 nature 4* so 10 gloves in total used
Tell me where I’ve pulled like a crazy man, all my maxed hero’s are season 1 other than onatel which I pulled using 600 stars

Not sure why you think that is the way it is supposed to work, again what else are gems for? I only currently make feeders in my training camps (3, building SH 19 currently) because there’s no point in stacking up more 4s right now when I have at least 2 4s of every color to level. Plan is to go right to TC20 x2.

This is also continuing to go further off topic into RNG. Original post was to point out that the guaranteed ascension materials are not balanced.

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