Having played a couple of RPG games, I find the idea of quests leading to other quests with more loot and harder opponents quite good. For example, rare quests that already exist are that way, each consecutive win brings you closer to the final fight with the biggest rewards. Now take that idea and make it about separate quests. You start at some point on the quest map, then after you clear the first quest you continue that way and so on and so forth until you reach the final boss, something like the main story quest but shorter.
Haven’t you just described the Map, that we all farm daily? SG is developing Season 2, which presumably will be along this same style.
I would like this to happen with the quests also
Sounds like they pretty much described the easter event, and the upcoming sand event.