Cap is working as intended. There’s no change to anything important about his ability. His chain of strikes no longer stops when he hits a minion in front of Telluria. Prior to this change he was especially useless against Telluria tanks because of her innate resistance to minion removal.
Finley starts out high and goes DOWN in power with each hit…for a total of THREE snipers worth of overpowered damage at FAST mana speed. Then you’re left with a defense down ailment for all. Overpowered joke.