Harpoons + Dragon + Bombs + Axes = more guaranteed damage ( see notes )
Panacea lets you combine healing potion/ antidote/ Dragon banner effectively giving me +2 battle item slots ( what I thought rumored Relic backpack was going to do )
Titanium shield is effectively 20x turns of invulnerability for 3x heroes.
Changes to harpoons were suggested be some beta testers including a good friend of mine ( see notes ).
Notes
Click for notes
Damage
Beta harpoon
Harpoon tiers
Titans are king.
Change harpoon tiers so it increases loot rolls also. Tier 1 gives +1 ascension items, Tier 2 gives +2 Ingredients and Tier 3 gives +4 Battle items.
Maybe add a guaranteed loot item if Tier 3 is met. Randomly generate the item when the titan spawns. Emblems, gems, coins, tokens, ascension items, etc.
Example
14* purple titan spawns and 20 Ranger + 20 Cleric emblems is randomly selected as the guaranteed loot for getting Harpoon tier 3.Harpoons are a huge investment over 1* / 2* battle items, make the investment worth it.
Let harpoons deal with the ascension item problem until trade is introduced. This would allow Lodge to stay Stronghold 21 but still help all players.
Harpoon tier 1
To further help with RNG, the +1 ascension item roll could be made to match the players current Elemental summons. The titan loot tier rolls would be unaffected. Just the Harpoon bonus roll. So only blue ascension item during Elemental ice summons. It does not remove RNG, it does not replace buying ascension items, but it does smooth it out in the long run without a mercy timer.
Or it could match the HotM, so the +1 bonus ascension item roll would only be ice ascension items while Miki is HotM.
FIN