I’m doing decent in Season 3. Falling back on 1* Antidotes and 2* Healing and Mana Potions without losing any allies…for now.
What I’m talking about are the much later unreleased realms like Helheim, Muspelheim, and Alfheim where the challenge in Hard Mode is going to be UNREAL–far more difficult than anything you’ve seen from this game to this point where what you’re crafting in the Forge isn’t going to be enough to keep your best heroes from being wasted.
I still use forge items for both events and titans
I don’t use hotm in events outside of fables
Granted I’m 1 person so guage usefulness of hunters lodge based on me alone is obviously too small of a sample, none of my teammates are usin them either, and I’m not sure i get why others would use them as they’re way expensive on resources and accomplish what our forge items already accomplish
I guess if some players find em useful, kudos to them and glad they help, i think what I’m sayin is i just wish the cost of poons to get the parts had a better return for everyone
Ok but if they’re not absolutely “needed” then why bother with the extra cost?
All i use in events are mana pots; axes, dragon attacks, bombs; arrows
That covers all 3 tiers.
Now sure i do board farm for better ranks and i do stack mono for better scores, but I’m positive that world energy is cheaper and easier to come by than titan parts along with the excess cost of the hunter lodge items
I think we’ve done this dance before but i may be wrong
I have started a f2p alt, guess I’ll see for myself how necessary hunter lodge items are to complete events at some point
Haven’t even built hunters Lodge, this point in time I don’t need it maybe in the future I will.
Could put titan parts into a machine pay some gems plus food n iron wait a week and maybe get a set of gloves
Some in Beta suggested Hunter’s Lodge should be available earlier - like Barracks at Stronghold 11 - since Elder players with 3x rainbow 5* 4.80 ( total of 15x heroes) do not need them ( looking at you Hunter’s Caltrops. See Puzzle Combat also by SGG ).
Consumables are a constant problem with MMO. One solution is to replace charged items ( like Empire’s battle items ) with duration items.
Instead of each Dragon banner lasting 3 turns, each lasts 48 hours. After it expires you need to craft another.
Before each battle you can select 4x of your currently active items.
Another is to power battle items with mana instead of a limited number of charges.
So Arrow Attack might take 100% mana bar from a very fast hero and Hurricanes might take 100% mana bar from a Very Slow hero or multiple very fast heroes.
So the item is not consumed, but must be crafted and used instead of a hero’s normal attack.
Except from SGG’s implementation of Costume chamber, and Alchemy lab, any focus item would probably be more like Danzaburo, or Rumplestiltskins, special ability ( see D&D Wand of Wonder ).
Focused mana items
Several RPGs have items, or heroes, that use 100% of their mana bar, but give all allies, except the caster, X% or Y shields/ tiles/ matches of mana.
Duration focus items
You could theoretically combine the two for a 48 hour item powered by heroes mana.
If Empires ever implements trade ( unlikely) Elder players could trade 1* to 5* battle items they do not need for ingredients/ battle items/ ascension items they actually need. Supposedly Alchemy Lab was supposed to help with this problem.
It’s just for rares really, the ones you struggle with mainly. It’s a downgrade in damage for normal titans anyway. I wouldn’t use shields on Blue or Purple rares either. At least a decent option if you’re out of Tornados.
Doesn’t anyone use scrolls of alteration? I don’t have them available in my H’sL but I got some along the way and used right can cause insane amounts of damage on titans. For my best hit, just shy of 100k on a green 9* I used Boldtusk Wilbur, WuKong, a Scroll of Alteration and a red diamond.