Can we sell all these titan parts back to e&p for gems?

Alliance members should be able to throw titan parts into a blender to create a Frankenstein, which if killed, drops crazy 4* ascension mats.


This. On my weaker Titan colours, on rares, I use three or four shields per hit. Use three unlevelled one star feeders, and the common villagers troops that they were giving away with v28.0, target shield on middle hero every four turns, and try not to stun. Get hits between 50 and 70k.

Definitely has its place, and isn’t expensive on Titan parts either



You can also use an unleveled Wilbur / Kailani / Gunnar + Muggy to turn your 1* feeders into muggy bros that have even further lowered defense. I usually get 70-90k per hit with that method but need some additional mana pots to get wilbur and muggy going at the beginning of course.

All in all I don’t think it’s that much more expensive because on a rare or more difficult titan I would be using timestops or tornados in any case so it comes out at the same iron price I guess

1 Like

When you’re getting your trash kicked in Hard Mode in the latter stages of Season 3, you’re going to wish you had something like this…

Or maybe this…


Really? I have a couple of heroes killed so far in season 3 Hard but nothing that would put me away from victory… What team are you using?

HotM in a bottle

I use more harpoons, titanium shields and panacea against triple seasonal bosses/ class quests than titans.

Never have enough of the correct titan parts.

If I Recall correctly, most of my accounts have much fewer 5* HotM than your main account.


Though harpoons are awesome for titans.

Never have enough iron.

Alchemy lab

I might actually build Alchemy lab if it requires titan parts instead of gems.

Having thought about this for 5 seconds, that is a terrible idea.

Alchemy Lab is even useless for getting rid of extra food from my watchtower

I wish Alchemy Lab broke ingredients/ farmable ascension items down into iron, or let me transform food to iron.


Click for notes


([Warning!, Tip, Danger!] 🎶 Drunken Santa ( apologies to the Irish Rovers ) or Battle item targeting and harpoons in Santa's Challenge)

Class quests

([Warning!, Tip, Danger!] The Old Moderator and the Sea (apologies to Ernest Hemingway and @Kerridoc ) or Wilbur and harpoons in Trials of Piety)

5* Battle items

([Play style] Using titan parts and 5* battle items)

(Hunters Lodge Crafting Costs: Proposed Adjustment)

Challenge event penalty

([Suggestion] Allow harpoons in Legendary tier of Challenge events - #8 by Gryphonknight)

Beta feedback



I’m doing decent in Season 3. Falling back on 1* Antidotes and 2* Healing and Mana Potions without losing any allies…for now.

What I’m talking about are the much later unreleased realms like Helheim, Muspelheim, and Alfheim where the challenge in Hard Mode is going to be UNREAL–far more difficult than anything you’ve seen from this game to this point where what you’re crafting in the Forge isn’t going to be enough to keep your best heroes from being wasted.


Ahhh, I thought you were talking about the ones that have been released already.

well, damn! :wink:

I still use forge items for both events and titans

I don’t use hotm in events outside of fables

Granted I’m 1 person so guage usefulness of hunters lodge based on me alone is obviously too small of a sample, none of my teammates are usin them either, and I’m not sure i get why others would use them as they’re way expensive on resources and accomplish what our forge items already accomplish

I guess if some players find em useful, kudos to them and glad they help, i think what I’m sayin is i just wish the cost of poons to get the parts had a better return for everyone


I almost interpreted this part to mean something else. :face_with_hand_over_mouth:


Harpoons + Dragon + Bombs + Axes = more guaranteed damage ( see notes )

Panacea lets you combine healing potion/ antidote/ Dragon banner effectively giving me +2 battle item slots ( what I thought rumored Relic backpack was going to do )

Titanium shield is effectively 20x turns of invulnerability for 3x heroes.

Changes to harpoons were suggested be some beta testers including a good friend of mine ( see notes ).


Click for notes


Beta harpoon



Ok but if they’re not absolutely “needed” then why bother with the extra cost?

All i use in events are mana pots; axes, dragon attacks, bombs; arrows

That covers all 3 tiers.

Now sure i do board farm for better ranks and i do stack mono for better scores, but I’m positive that world energy is cheaper and easier to come by than titan parts along with the excess cost of the hunter lodge items

I think we’ve done this dance before but i may be wrong

I have started a f2p alt, guess I’ll see for myself how necessary hunter lodge items are to complete events at some point

The increased loot by poon is a good idea though

Haven’t even built hunters Lodge, this point in time I don’t need it maybe in the future I will.
Could put titan parts into a machine pay some gems plus food n iron wait a week and maybe get a set of gloves :woman_shrugging:

1 Like


I 100% agree.

I have not needed Panacea in a long time.

Some in Beta suggested Hunter’s Lodge should be available earlier - like Barracks at Stronghold 11 - since Elder players with 3x rainbow 5* 4.80 ( total of 15x heroes) do not need them ( looking at you Hunter’s Caltrops. See Puzzle Combat also by SGG ).

Duration items

Consumables are a constant problem with MMO. One solution is to replace charged items ( like Empire’s battle items ) with duration items.

Instead of each Dragon banner lasting 3 turns, each lasts 48 hours. After it expires you need to craft another.

Before each battle you can select 4x of your currently active items.

Focus items

Another is to power battle items with mana instead of a limited number of charges.

So Arrow Attack might take 100% mana bar from a very fast hero and Hurricanes might take 100% mana bar from a Very Slow hero or multiple very fast heroes.

So the item is not consumed, but must be crafted and used instead of a hero’s normal attack.

Except from SGG’s implementation of Costume chamber, and Alchemy lab, any focus item would probably be more like Danzaburo, or Rumplestiltskins, special ability ( see D&D Wand of Wonder ).

Focused mana items

Several RPGs have items, or heroes, that use 100% of their mana bar, but give all allies, except the caster, X% or Y shields/ tiles/ matches of mana.

Duration focus items

You could theoretically combine the two for a 48 hour item powered by heroes mana.


If Empires ever implements trade ( unlikely) Elder players could trade 1* to 5* battle items they do not need for ingredients/ battle items/ ascension items they actually need. Supposedly Alchemy Lab was supposed to help with this problem.


Farm during Atlantis like crazy, and then farm a little more. Make as many Tornadoes and Time Stops as possible… And you will never need anything from Hunters Lodge.

I’d be happy to trade 10 titan parts for 1 backpack.

Why use harpoons if all you get for them is more useless titan parts? And you burn ham and iron

I know titanium shield are very useful against rare titans. So levelling the HL to at least 3 is a great idea. Unfortunately for me, I never have iron :sob:.


What does that cost in materials? It must be nuts! Is it a remotely sustainable option or is it just for rares (Titans)?

1 Like

Too rich for my blood, that’s for sure.

Time to Craft

20 min

Crafting Materials


71,300 Food icon Food
107,000 Iron icon Iron


1 Titan beak icon Titan Beak
1 Titan shell icon Titan Shell


It’s just for rares really, the ones you struggle with mainly. It’s a downgrade in damage for normal titans anyway. I wouldn’t use shields on Blue or Purple rares either. At least a decent option if you’re out of Tornados.

1 Like