Same enemies, same hits, different rounds with different score. How is it that the score are different let hit? If the enemy has 1201 life and I got the same one with the same hero, how does the score differ? Shouldn’t it be the same score all the time?
There’s a random factor to damage as well.
How so? If the hero says 450 damage, how can that change ever hit? Now I would understand if it said 445-450 damage, but if it is a number that doesn’t change, I just don’t get it
Joons damage says 468%.
The formula that calculates the damage done to a certain enemy includes this number as well as attack stat of the attacker, defense stat of the defender, and a random number.
I was just throwing a number of there for an example, but alright. Still doesn’t make sense, but I’ll take your word
Thanks for the info.
You beat me! I was about to post the same link
Appreciate all the info. Y’all are quick as he’ll when I need something clarified. Thanks!