Just fighting my way through S2, fired off Wilbur then Cademon and he removed the all enemies receive damage buff. Is that surposed to happen? Its not a enemy buff its from Wilbur. Any ideas why this is like that
Shared damage is considered a buff regardless of who casts it.
So I think the idea is, that you cast Wilbur, who lowers defence and shares damage, then attack with a strong colour and the whole enemy team is disproportionately damaged.
But what about the defence down, is that a buff that stayed and had Sabina not sure if she did anything, might check on that
Defence down is a debuff. So that stays unless they cleanse with e.g. Rigard or flip it with e.g. Kirill
And if l the jargon is getting a bit much, check the dictionary
Folks, the Fictionary is now seven thirteen many months old. Thanks for all the support and great ideas.
Can you think of any more E&P jargon that should be included?
20 characters – the minimum length of a post is 20 characters (no problem for this behemoth). In order to bulk up a short reply, players literally add the phrase ‘20 characters’.
3*, 4*, 5* – rarity levels (Rare, Epic, Legendary) of heroes or, less often, AM or other items. A 5* hero at max ascension is an “80” (see below)…
Thanks for that, they should change that though, lol
I tend to use triton as a sniper with Wilbur rather than Caedmon to avoid this (or use the snipe only when on the 4th turn of the spirit link). It is annoying to have to “hold on” to my healing from Sabina/Melendor while waiting for Wilbur to run out…
Allowing for more high risk/high gain or multi-hero strategies helps keep the game interesting for longer.
It does require a little more thought and experience.
When Wilbur casts, the enemies get defense down, AND shared damage.
Using a dispeller like Caedmon, Melendor, Sabina or Zeline will remove the enemy shared damage, but not the defense down.
I actually find that helpful. Use Wilbur, then dispel, and it’s far easier to pick the enemy heroes off one by one.
Off topic but welcome back Jonah!
@Inigo on this, I like the way it works. Just pop Wilbur, use a dispel and then plow through weakened enemies one by one quickly.
Would rather have it as it is now so I have the option to keep it or dispel myself, than to have that taken away from me.
I hear ya, but i like the shared damage, specially when its a bad board or tiles are good on one side, you can hit the left and the right dies as well :), also dosnt charge up the boss ( on a bad board)
Don’t mind me, just linking some related threads for easier future searching:
Those of you who play Wilbur on offense along with some high damage dealing heroes, make sure you don’t use any heroes that dispel buffs from enemies (Domitia, Panther, Evelyn, Zeline). The shared damage granted to your enemies by Wilbur is considered a buff (rightly so), so when you fire one of the above mentioned heroes AFTER you trigger Wilbur’s skill, the sharing buff disappears.
Not sure if Wilbur’s spirit link against opponents should be dispelled by an ally. Happened to me when using Sonya
[Wilbur spirit link 2]
Is the opponent spirit link considered a con to Wilbur’s special?
Quick question about Wilbur’s special, specifically on the enemy. For those that do not have him, he lowers the defense of the enemy, raises your team defense, and shared damage is granted to both opponent and your team.
The main reason I started leveling him is to take advantage of shared damage on the enemy. For example, you could dump a bunch of reds into a green enemy and the whole team would have to take that additional damage.
The problem is, I have been using him with Panther, and her…
I paired Kage with Wilbur and Aegir. So when i trigger Aegirs or Wilburs special ability, Kage´s special abitlity doesnt work with them. I would expect that Kage heals himself for Aegir and does Damage to every hero fo Wilburs special but nothing happens. Is this normal or is this a bug?
Edit: i just saw that Aegir is only for normal damage but Wilbur should still work right?
One of my mates has noticed that whenever kage goes for his special, and Wilbur’s special is active, kage seems to debuff the spirit link. Not sure if this is an intentional feature, but I can see that the symbol for Wilbur’s spirit link is very similar to Gunnar and Kailanis, so maybe it’s interpretting it as a buff instead of a debuff. Anyone else have this problem?
So, earlier tonight I faced a team that had Wilbur as a tank for their defense team who fired off his special. My team had ZimKitty on it who, in turn, fired off her special to cleanse Wilbur’s feast. What happened next surprised me because the damage link didn’t disappear but the defense down did, which meant that Wilbur’s special turned into a buff for my team… my only thing is if that was supposed to happen or if it’s some sort of bug?
Has anyone else come across this issue before and if so,…
I have a question related to Wilbur special skill which affects both teams(yours and opponent’s team). I have made some research and realized that when you play against willbur the shared damage spell cannot be dispelled from your team, if you are using a debufer like Sonia,sabina etc you will remove the spell(+armor +linked received damage) from the opponent’s team and your team still got the buff, but if you are using heroes that cures your own team status aliments like Rigard, you…
Good evening friends, may everyone have a blessed night
Someone could help me understand Wilbur’s special regarding a defense team. I see many comments that Wilbur in Defense can become fragile and benefit the enemy team. For what reason?
Where would you put Wilbur on defense? Does he make a good tank?
The “bug” has been correctly identified as working as intended. This is a duplicate thread and will be closed. Please see the threads linked above and other similar ones for further discussion. Thanks!