[Working as Designed] Frosted Shields & Shards

Hrm, I don’t remember seeing that in beta, any way you can screen cap or record it if you’re able to repeatedly test it?

The issue I saw is if the diamond / skull (shard in your terminology) should be created where the frosted tile is, it does NOT form. This was explicitly found in Beta and mentioned by multiple people and not corrected so I’m guessing it’s a feature; is it possible that’s happening here too? I’ve gotten some weird diamond spawn locations from more than 5 tiles especially if it’s created through a cascade.