Critical troops are a fantastic idea with terrible execution.
Considering the investment to build up troops, it will never make sense to invest for a 15% critical chance while giving up a TON of attack boost.
Maxed crit troop sits at +20% attack compared to +26 for mana and +32! for Ninja. In no mathematical world does giving up that much attack for a chance … chance … of near double damage worthwhile.
Worse, the selection of a specific troop for a specific tile is also random … so it is really a chance of a chance unless all troops are same color and critical.
The shiny new Magic troops give up a lot of attack for much faster mana. I have yet to be convinced of their value either, but with how competitive Mythic Titans can be, it sure would be interesting to find a use for critical troops.
So, they have been broken, ineffective, poorly designed for 3+ years … how about a buff?
Actually, @Guvnor did the math and on average, crit troops do more tile damage than ninja troops.
Your point is entirely valid when it comes to special skills though, so it only makes sense to use crit troops on titans.
And as you mentioned, I don’t think many players have the luxury to max out 5 crit troops in every color on top of their mana/magic/ninja troops just for titans.
I have always looked at crit troops as the ideal defense option especially for tank(s). A niche troop that you level up at least one of to help with hero survival. The survival stats are substantially improved over other choices.
well that’s fair! thanks for explaining the perspective. I guess it comes down to break points and special, etc. mostly if you can survive 3 tiles of mono from my experience.
Mana troops will always reign supreme in PVP situations. I took def talents all the way on BK skipping the mana node and he got clobbered constantly. Once I got my troops up/re-did his talents it changed instantly (drastically) I hold 2700ish cups over night, used to be 2500ish. War defense performs so much better. Totally different hero.
A few weeks ago I was trying to see for my own eyes if feinds and minions crit. In the process they shocked the heck out of me.
On maps, events, titans crit troops there is potential. Once I got crit and atk heros, talent nodes and troops all synergized I was melting hard map stages. Not with Ares, Greg or Chameleon heros either lol Melia, Kvasir (re-embleming 5* is expensive lol)
Reviewing vids to count crits required slow playback and lots of pausing lol Never seen anything like it. Heavy crit spam. Attached are screenshots. They dont do justice lol
I used level 21 crit troops, gave everyone crit node on talent path, Melia for crit, BT atk up, kiril d down and Kvasir with the tester minions.
I can only imagine the carnage OP could unleash using better heros lol
Game didn’t give me red mana troops for the longest time. So while I have highly leveled mana troops in the other colors with backups, my best troops for red are my level 25 crit troops. Mana troops currently at 18, 11 and 11 for red. Getting there…would love a buff for the crit troops, but don’t think that’s really necessary.
I see nobody use those critical troops or not use critical path on emblem too. What if critical effects on special skills and make them so dangerous? I think it is cool if not it made already because I don’t use critical troop I think they just effect on tile damage, right?